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360's Backwards Compatibility Weak?

GamesIndustry.biz is reporting that the backwards compatibility that Microsoft offered up at the Monday press conference may not be anything approaching what we're used to. Due to the massive design changes in the shift from the Xbox to the 360, Xbox titles may have to be recompiled in order to work on the next-gen console. From the article: "The news has raised more questions than it answers, however, as it suggests that gamers may need to purchase titles they already own in order to play them on an Xbox 360 - and almost certainly means that only a sub-set of Xbox games will ever be playable on the new console." Update: 05/20 15:08 GMT by Z : The article has been updated with a quote from MS specifically saying that gamers will *not* need to repurchase Xbox titles to play them on the 360.

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  1. Whooptie doo, one possibility by Filiks · · Score: 5, Interesting

    If the average game executable and some key files that need recompiling are 100MB, and I bet most are more like 20MB, MS could release a DVD with 100 recompiled games on it. Just put in the disc, select all the games you and your friends play, wait a minute for the files to copy to the HD, then put in the games actual DVD and play. Since the files are copied to the HD, you only have to do this once.

    Better yet, make the files downloadable for those with broadband. Problem solved, and only about 2GB of hard drive space used for twenty games.