E3 MMOG News
The ever churning E3 information mill has revealed details on several upcoming Massive game titles. MMORPG.com has details on Ring of Ryzom, the first expansion for Nevraxs' massive game. Gamespot has details on NCSoft's Tabula Rasa and Cryptic Studios' City of Villains, as well as the new Everquest II content Spirit of Splitpaw and Desert of Flames. Update: 05/20 14:52 GMT by Z : Age of Conan and The Lord of the Rings Online have also been shown off on the expo floor.
World of Warcraft is getting tired..
Seems like Blizzard has become content to rest on their laurels.
It was fun while it lasted, but I just cancelled my subscription. Aside from sheer boredom and lack of high end content, the in game economy has been almost entirely ruined.
There are severe imbalances in the population between horde and alliance on almost every server.
http://www.wowcensus.com/
This renders PvP pretty much pointless for either side. No challenge as Alliance, and No point as Horde.
I guess I just picked the wrong side to be on, but I'm bored of this game, and bored of seeing alliance zerglings.
The PvP is shallow at best, and totally imbalanced at worst. Paladin and Rogue anyone? Granted Paladins got nerfed recently, so did pretty much every other class aside from rogue.
At least I wasn't a warlock, I feel for those poor bastards.
Llane Horde (Ret) - 60 Shaman, 40 Hunter.
I think some of the stuff EQ2 might be worthwhile, I guess the number one question is why hasn't it been done yet? Destructible environment, moveable items, be able to scale cliffs etc (shouldn't rogues be able to climb walls?). I stopped playing eq over a year ago... some of these things might make me pick up eqII (especially if they add zek-type servers). Still I want to be able to dig trenches, mine shafts, build walls cut down trees (or pay mercenaries to do these things). I want cities that feel like cities (scale a town home run across the roof tops attract the notice of hte guard). I want to see the world change as its marked by the players. Forests could rise/fall, the flow of rivers be changed. /Then again I think perma-death and pvp are good ideas too.