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Phantom Console May Never Materialize

CNN Money's excellent column Game On is running a piece discussing the conspicuous absence of the Phantom console from this year's E3. The service-based system which was to allow download and purchase of games via a living-room unit has been the subject of dubious press coverage and general mistrust, all of which appears to have been well deserved. From the article: "The company believes, based on past performance, that there is a high likelihood that sufficient capital will not be available ... and many or all of these milestones will be missed and the launch date will again shift and/or the company will go out of business..."

4 of 253 comments (clear)

  1. Re:Phantom Console by jeffmeden · · Score: 4, Interesting

    A better analogy would be the success of Valve software's Steam service. It has essentially made the buy, download, play model viable. Add a hardware scheme around it and its even more protected. Speed? so you wait a few days for the download, if it allows the user to demo the game or obtain a rare game they would otherwise have to wait for anyway, why the hex not?

  2. Re:Well duh! by Anita+Coney · · Score: 3, Interesting

    Actually, I wish they would release that cool "couch" keyboard they developed. But of course, it'd have to be wireless.

    --
    If someone says he and his monkey have nothing to hide, they almost certainly do.
  3. Re:Hard OCP's expose by triso · · Score: 3, Interesting
    HardOCP did a great expose on this company...
    Not to mention that this was written in 2003 and not much has changed in two years.
  4. Re:Obvious Comment Checklist by nb+caffeine · · Score: 3, Interesting

    The last one is still my favorite. though, the "its got broad bands" makes me laugh every time i read that comic

    --

    "Something's wrong with you...and I hope we never do meet again." - Deftones When Girls Telephone Boys