Phantom Console May Never Materialize
CNN Money's excellent column Game On is running a piece discussing the conspicuous absence of the Phantom console from this year's E3. The service-based system which was to allow download and purchase of games via a living-room unit has been the subject of dubious press coverage and general mistrust, all of which appears to have been well deserved. From the article: "The company believes, based on past performance, that there is a high likelihood that sufficient capital will not be available ... and many or all of these milestones will be missed and the launch date will again shift and/or the company will go out of business..."
A better analogy would be the success of Valve software's Steam service. It has essentially made the buy, download, play model viable. Add a hardware scheme around it and its even more protected. Speed? so you wait a few days for the download, if it allows the user to demo the game or obtain a rare game they would otherwise have to wait for anyway, why the hex not?
Actually, I wish they would release that cool "couch" keyboard they developed. But of course, it'd have to be wireless.
If someone says he and his monkey have nothing to hide, they almost certainly do.
The last one is still my favorite. though, the "its got broad bands" makes me laugh every time i read that comic
"Something's wrong with you...and I hope we never do meet again." - Deftones When Girls Telephone Boys