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Windows Mobile Development No Longer Free

Jacco de Leeuw writes "Windows Mobile developers have enjoyed free development tools like the eMbedded Visual Tools and that in turn has helped popularize Windows Mobile devices and a number of free or cheap applications. But now the SDK for the upcoming Windows Mobile 5.0 has a number of 'technical (not political) dependencies' on Visual Studio 2005, which starts at $299. Is it time for an open source Windows Mobile toolchain?"

3 of 75 comments (clear)

  1. No by wowbagger · · Score: 5, Insightful
    Is it time for an open source Windows Mobile toolchain?"


    No, it is time to get developers to realize that there are other platforms one can use for a mobile computing platform that are NOT Windows.
    1. Re:No by wowbagger · · Score: 5, Insightful

      And you, sir are a part of the problem.

      This is about mobile computing - i.e. palm-top computers, PDAs, and other almost embedded systems - not your client's Powerbook, or your client's x86 computer.

      But Microsoft has brainwashed you into believing that all desktop computing is all computing, and that all computing is desktop computing - the idea that a mobile platform is different than a desktop is suppressed - is an "un-idea".

      And before you respond "but porting software from Windows to Windows Embedded is easy" - no, it is not. There are enough differences between Windows Desktop and Windows Embedded that the effort of maintaining one code base between the two is non-trivial - and is about the same as porting your program to Qt or GTK and using that to build both the desktop version and the mobile version.

      This is the great triumph that Microsoft has won - it is not merely a question of them being "The Only Choice", but rather that the whole idea of "choice" is suppressed.

  2. $299 is expensive? by ednopantz · · Score: 5, Insightful

    In a universe where programmers cost at least $50 an hour, there are still people who think a $300 IDE is expensive. A good tool saves you that much in labor costs in the first week of use.