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Linux 3D Input Driver Project Started

zratchet writes "Mikey Lubker reports in his blog that a new project has been started to create drivers for 6-degree-of-freedom 3D input devices. The project hopes to support SDL_Input, XNA, DirectInput, and other major controller API's including game consoles and embedded systems, including controllers for home entertainment systems, robots, modeling clay, games, home automation, and more. Check out the project here and the (soon to be) tech-demo Snowball Surprise: Adventures in Avatarctica."

4 of 92 comments (clear)

  1. Sounds ambitious... by halivar · · Score: 5, Funny

    Aren't these things better announced when they reach at least 0.1a, or something? If I announce a project to port all of DirectX to Commodore, do I get my own Slashdot article? Even if I never do anything with it?

    Sorry... just doing some morning trolling.

  2. What about the other 7 dimensions? by Alt_Cognito · · Score: 3, Funny

    I figure I'm going to need 30 or 40 more degrees of movement.

  3. Ba-gooooock? Cluck? by AndroidCat · · Score: 3, Funny

    Do they have 3D chicken input? The National University of Singapore seems to be putting a lot of work into it.

    --
    One line blog. I hear that they're called Twitters now.
  4. I don't need 'em by bhaak1 · · Score: 2, Funny
    I never got the hang of those fancy-schmancy analog sticks or vibrate-till-i-got-carpal-syndrome gamepads.

    And now I'm too old to learn them properly. Pah! I don't need them anyway.

    I've got a brand new Competition Pro USB stick and play games as I did 15 years ago.

    Excuse me while I have a game of Bubble Bobble.