Linux 3D Input Driver Project Started
zratchet writes "Mikey Lubker reports in his blog that a new project has been started to create drivers for 6-degree-of-freedom 3D input devices. The project hopes to support SDL_Input, XNA, DirectInput, and other major controller API's including game consoles and embedded systems, including controllers for home entertainment systems, robots, modeling clay, games, home automation, and more.
Check out the project here and the (soon to be) tech-demo Snowball Surprise: Adventures in Avatarctica."
Any support for these 3D input devices? I mean, there are Linux drivers, but as of yet no open source drivers (to my knowledge) for these devices.
My blog
Well, here's two:
- Wing Commander: Privateer Remake
- Vegastrike
See my blog for my free opinions.
I used to work down the hall from Spaceball (Technologies? I forget the full name), in Lowell MA. They had a product called the Spaceball which was a sphere mounted on a base, that you could twist around any of the three axes, and push in the direction of any of the three axes..
So it didn't actually twist much - it sensed your desire to rotate it (the ball stayed in pretty much the same position).. And it didn't move much in either direction either, but it knew when you were lifting it, or pushing it left, or pulling it back, etc.
Anyway, those are your six dimensions.. rotate x,y,z, translate x,y,z.
They made some game controller of it later, but the original was used in high-end cadcam applications etc. Cool device!
..Jeff Keegan
seven syllables explain TiVo: kee gan dot org slash ti vo
The SpaceOrb is supported as an input device and a joystick (so it's possible to use in any game that supports a multi-axis joystick) in Linux natively.