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IT Giants Accused of Exploiting Open Source

An anonymous reader writes "A top European Commission official has accused major IT players such as IBM, HP and Sun of using the open source community as mere subcontractors rather than encouraging them to develop independent commercial products. Jesús Villasante, head of software technologies at the commission, said: 'The open source community today [is a] subcontractor of American multinationals. Open source communities need to take themselves seriously and realise they have contribution to themselves and society. From the moment they realise they are part of the evolution of society and try to influence it, we will be moving in the right direction.'"

4 of 511 comments (clear)

  1. the hand which feeds you... by spectrokid · · Score: 4, Informative

    He seems to forget a lot of OS software gets coded today by people who get a check for it. If half of the devellopers on a big project are paid by corporations, is it that difficult that the project does what the corporations want?

    --

    10 ?"Hello World" life was simple then

  2. Here is my analysis of open source... by pieterh · · Score: 4, Informative

    (Taken from a presentation I made explaining open source as a development model for large businesses)...

    A common misconception about open source is that because it is "free" it is somehow a charity operation where programmers work bene-vola because they want "to contribute".

    This is, however, wrong. When Adam Smith said: "It is not from the benevolence of the butcher, the brewer, or the baker, that we expect our dinner, but from their regard to their own interest", he was accurately describing a world in which self-interest creates mutually-beneficial structures.

    Open source contributors are attracted for different reasons, depending on how far they understand and identify with the technology at hand. We can identify the self-interest of each role, while seeing that the overall structure serves everyone:

    * "Users" will evangelise (seeking security in the company of others using the same technology).

    * "Power users" will help others who have problems (seeking the kudos that comes from helping others).

    * "Pundits" will discuss the technology in public forums (seeking the fame that comes from being able to accurately identify trends and future winners).

    * "Insiders" will take on parts of the testing process (seeking better familiarity with a technology that may become an important part of their skill set).

    * "Players" will delve into the technology itself, taking on smaller roles in the process (seeking the kudos and fame that can come from being on a winning team).

    * "Key players" will take on major roles in the project (seeking to impose their ideas, turn a small project into a major success, or otherwise earn a global reputation).

    * "Patrons" will provide financial support to the project (looking to sell services, often to the users, that require the technology to succeed and be widely used).

    The naive view of open source focuses only on the players, ignoring the wider economy of interests. A successful open source project must attract and support all these classes of people (and others, such as the "troll", who vocally attacks the project in public forums, thus stiffening the resolve of the users and pundits who defend it).

    Thus we can understand the needs of each role:

    * Users need a pleasant and impressive product so they can feel proud about showing it to others.

    * Power users need forums and mailing lists where they can answer questions.

    * Pundits need pre-packaged press releases, insider tips, and the occasional free lunch. Some controversy also helps.

    * Insiders need regular releases, frequent improvements, and forums where they can propose ideas for the project.

    * Players need extension frameworks where they can write their (often sub-standard) code without affecting the primary project.

    * Key players need badges of membership, and access to the right tools and support.

    * Patrons need a high-quality and stable product that supports their services and additional products.

    The only people working full time, and usually professionally, on an open source project are the key players. All the others will take part in the project as a side-effect of their on-going work or hobbies.

    While a traditional software company must pay everyone in this economy except the users, an open source economy must only pay the key players, who make up perhaps 2-5% of the total. Further, the key players will work for significantly less than the market rate, since they also derive a real benefit from working on successful projects, which I call the open source "payload". The most important part of a future programmer's CV is the section titled "Open Source Projects". This is the payload. It translates directly into dollars, proportional to the impact and importance of the open source projects involved.

    When compensation plus payload does not cover the cost of working on a project (in terms of loss of compensation for alternative work), the key player will suffer "burnout" after 12-18 months, more or less depending on the person's tenacity.

  3. I actually read the article, and I agree with him by jesterzog · · Score: 4, Informative

    I actually went and read the article, and (surprise, surprise), Villasante is really not saying what Slashdot reports that he's saying.

    If you read the entire article, he's not specifically complaining that corporations are abusing the free coding of open source. What he is saying is that the corporations who release open source are also very responsible for lobbying for a lot of things that are later likely to inhibit open source development in the future. His working example is the European intellectual property legislation, that would ultimately inhibit open source in the wider view but is still being campaigned for by the likes of IBM and Sun.

    His point is that open source is the future of the software industry for Europe, yet by putting these laws in place that will give more power to the multi-national corportions, Europe is inhibiting its own future software industry.

    He's suggesting that open source developers are happily working with these corporations at ground level, but the same organisations might ultimately lead to a less productive open source model. This is what he means about the open source communities not taking himself seriously.

    I'm inclined to agree with him in many respects. Being able to develop in conjunction with businesses is a win-win scenario in terms of actually getting software developed, but we shouldn't necessarily ignore what else these businesses are doing just because they're cooperating in one aspect.

  4. Re:The Inverse by NickFortune · · Score: 4, Informative
    As the article stated, open source programmers are being treat more a subcontractors

    That's right. Hardly a day goes by without IBM phoning me up, telling me what I have to write next, what coding style I must use and what format to use for the documentation. And they get really, really snotty if I blow the arbitarily short deadlines they set. I wouldn't be so bad if they didn't make me spend most of my day sitting in endless tedious meetings, and dealing with political crap that my boss can't be bothered to field because I'm only some scummy contractor...

    I've done actual, real world subcontracting. That's a little unfair to some of my employers since I've had some good bosses, but but I've also had gigs that weren't far off what I described above.

    I've written some open source software too. The experience is very different. I do what I want to do, according to my deadlines and my techniques. I write stuff that I will find useful, or in order to learn how do something. If other people find my work useful, that's how I measure the success of my labours.

    I've been a subcontractor and I've coded open source. The two experiences are very different.

    --
    Don't let THEM immanentize the Eschaton!