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Batteries Becoming Limiting Step For Portable Toys

grqb writes "Reuters is reporting that strong growth for portable devices such as laptop computers, game and music players, PDAs and mobile phones is expected to pressure battery manufacturers to improve their products, which are quickly becoming the limiting step in portable technology development. The lithium-ion battery technology that is commonly used hasn't changed in several years. The race is on to find battery technologies that are lighter and have increased life, but major breakthroughs don't seem to be on the horizon other than the lithium polymer battery, which can squeeze roughly 10-20% more life than lithium-ion. Micro fuel cells that run off of methanol are touted to be the next major wave for portable power, although logistics and price still make these fuel cells long shots, which is why Nokia recently dropped development of this technology."

3 of 381 comments (clear)

  1. On the other hand by fembots · · Score: 4, Insightful

    PDAs and mobile phones is expected to pressure battery manufacturers to improve their products

    Battery manufacturers are expected to pressure PDAs and mobile phones fanboys to stop producing inefficient and power-hungry products.

  2. He said "Becoming" by yotto · · Score: 4, Insightful

    Seriously, Batteries have been the limiting factor in toys since I was a kid, and that's a /long time/. Remote control cars were and still are a joke, and handhelds are just as bad. "Good" mp3 players measure their battery life in hours, not days and even my cell phone can't hold a charge for the entire weekend, and all it is is a battery with a phone attached.

    "Becoming?"

  3. Re:The Problem: Batteries don't last long enough. by nEoN+nOoDlE · · Score: 4, Insightful

    you just pinpointed why these batteries will never reach market... because they last too long. There's no profit in something that doesn't break and doesn't need to be renewed.

    --
    Don't trust a bull's horn, a doberman's tooth, a runaway horse or me.