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Learning Hardware as a Software Geek?

digitalvengeance asks: "I'm a long-time software geek with very little experience on the hardware side. I've configured servers and built various desktops for friends and family, but I'd like to move to the next level. I assume I need to purchase a breadboard to begin tinkering, but is there a particular kit I will find more useful than others? What books, sites, or other resources can the hardware geeks recommend for a software geek wanting to learn the basics of electronics and hardware?"

55 comments

  1. A Book Recommendation by seanellis · · Score: 5, Informative

    If you're going to do anything outside of just digital electronics, then I thoroughly recommend "The Art of Electronics" by Paul Horowitz and Winfield Hill, Second Edition. Cambridge University Press, ISBN 0-521-37095-7.

    It starts off with the real basics, and has a very readable style and lots of practical advice.

    It's pretty expensive (about $50) but well worth it. If I'd had this at University, I would have done a whole lot better in my practical electronics courses.

    1. Re:A Book Recommendation by DrSkwid · · Score: 1

      hear hear,

      That book was our univeristy text, great stuff. I sat and read it cover to cover rather than wait for the the course to set the pace.

      I would also rettpcommdn one of these kits. The 300 in one kit and it's ilk are particularly neat: a load of bits and bobs and solderless joints, they have springs that you put the connecting wires into. Good fun to get you going.

      --
      There are places where the networks are not touching,and there are places where they are-Boeing's Lori Gunter
    2. Re:A Book Recommendation by spagetti_code · · Score: 1

      I strongly recommend you also get the student handbook that goes with the "Art Of Electronics". Turns the theoretical stuff into lab-style practical examples. **very** useful.

    3. Re:A Book Recommendation by Twylite · · Score: 2, Informative

      For digital electronics, O'Reilly's Designing Embedded Hardware is brilliant. I have the first edition, and it takes you through digital circuits with practical examples of putting together AVRs and other small chips with memory and peripherals. It doesn't cover FPGAs or VHDL though.

      --
      i-name =twylite [http://public.xdi.org/=twylite], see idcommons.net
    4. Re:A Book Recommendation by rufty_tufty · · Score: 1

      Really?
      Don't get me wrong, I love the book, I just didn't have it pegged as an introduction book. But then I don't know a good introduction book for all of electronics.
      What I use AoE for is a quick refresher on a subject when I can't be bothered going back to my uni notes.
      I'd like to ask a question back to the origonal post, good introduction to what? Electronic Engineering? Hobby digital electronics, hobby analog? Audio or Control? Theory or practice?
      What do you want to achieve? solder together a few example circuits or design things from scratch.
      If you want to design things from scratch then AoE misses out the circuit analysis and design methodology. Yes it covers circuit theory (I think) but I don't think it's the best book to teach someone how to design a 3 stage amplifier to connect a microphone to a set of speakers (for example).
      But yes a great book and I swear by my copy, but i don't think it stands well alone.
      FWIW for a beginner I wouldn't reccomend starting with a book. Look at some of the fun project sites on the web, find some that capture your interest and do them. Then modify the project to do what you want. Eventually you'll have to learn the theory, but by then you'll both be motivated and have an application which was always the bit I hated my Uni for missing out on. At that point you can ask "what is the best book of circuit theory" which is much easier to answer.
      Also In the UK at least just talk nicely to your local University library and they'll normally let any interested individual join and use their books. And their selection should be a lot bigger than I could ever suggest.

      --
      "The weirdest thing about a mind, is that every answer that you find, is the basis of a brand new cliche" -
    5. Re:A Book Recommendation by DrSkwid · · Score: 1

      I must admit, I've never built much =)

      But that book advanced my understanding of computer science.

      I was on a CS/microelectronics course

      --
      There are places where the networks are not touching,and there are places where they are-Boeing's Lori Gunter
  2. Lessons in Electric Circuits by jpmkm · · Score: 5, Informative

    Here is a great online book that starts with basic electrical principles and works up to semiconductor and digital circuit stuff. It is wonderful.

    1. Re:Lessons in Electric Circuits by FromWithin · · Score: 1

      I must second this recommendation. It's really good, and answered some of those annoying questions I've had for ages. You know, the ones where people generally answer "because it is".

    2. Re:Lessons in Electric Circuits by Anonymous Coward · · Score: 0

      Yes, great series.

  3. Next step by mnmn · · Score: 4, Informative

    For one, you should know about passive analog electronics. Build an AM radio or something.

    Next step, is to go digital. Buy a couple of PIC or AVR microcontrollers and build some simple stuff. You'll get to write assembly code (or even in C) and upload the code to the chip and run it there. The pic can be interfaced with ethernet, audio chips, flash chips, LCD, camera CCD etc. Think of the possibilities.

    If the PIC is tough, just use the simplest PIC16F54A initially, or even just use a BASIC stamp. Make a set of blinking lights to begin with, and download the test code first before writing code.

    After the 8-bit level, you can buy the powerpc or ARM kits from olimex.com or ebay, and with enough flash, sram and boot code, try to boot netbsd, linux or something similar.

    --
    "Give orange me give eat orange me eat orange give me eat orange give me you." -Nim Chimpsky
    1. Re:Next step by pilot1 · · Score: 1

      How would you recommend learning to build the stuff you talk about? I would prefer a book, but other mediums are acceptable if there aren't any decent books for that type of thing..

    2. Re:Next step by Usquebaugh · · Score: 2, Interesting

      Ignore the analog stuff. As a software guy he can handle digital far easier. Analog may be needed later but it really is chalk and cheese.

      I myself went through the same thing a few years ago. Been a prog for 20+ years and needed a new challenge. I bought a LARGE breadboard and some discrete logic chips, leds, dip switches. Built a bunch of nand, and or etc circuits. Played around with 555 circuits. Then went into PICs, pretty easy to interface and pgm.

      The easiest way for me to learn is to build something simple and then build on that. I only refer to books when stuck. There's plenty of info online and it's really not that hard.

      I'm currentlyt working on my ham licsense, morse on QRP :-)

      If you wish to buy components check out ebay, I have thousands of components for about $200, if I had bought them at retail it would have cost me thousands. Also I'm not scared if I smell that something is burning, it only cost me pence not $$$s.

    3. Re:Next step by mnmn · · Score: 1

      Dont know about books, I cant learn from books. I just take the equipment, manuals, and aim to build something and read along whatever I need to know as I go along. I setup pretty ambition projects some of which can be months, but it feels more interesting than books.

      But thats me.

      I cant come up with many books beside PDF datasheets of the devices, sample circuits online and in popular electronics, and quite possibly the textbooks of electronics courses of reputable universities like MIT.

      --
      "Give orange me give eat orange me eat orange give me eat orange give me you." -Nim Chimpsky
    4. Re:Next step by mnmn · · Score: 2, Interesting

      I personally think the analog is quite important, from experience. Many a times in my digital experiments, things didnt work for analog reasons.. busses too long, wrong metals, interference, voltage stuff, and it becomes more interesting at higher speeds and in DSPs and DACs and ADCs.

      Even for the PICs they direct you to use RC oscillators, and that can have consequences from the change of temp, part inaccuracy etc.

      Youre right about not buying stuff retail. I bought a soldering iron from radioshack and regretted it. For passive parts, its best to buy assorted bulks from active, jameco and digi* etc. Later on, more advanced parts become harder to buy in small quantities, like the EP7312, and they dont come in DIP format either. Thats when you know youre an engineer.

      --
      "Give orange me give eat orange me eat orange give me eat orange give me you." -Nim Chimpsky
    5. Re:Next step by seanellis · · Score: 1

      I would definitely rate the Atmel AVR series higher than the PICs. They have a more modern architecture internally, and run faster at the same clock speed.

      The Atmel ATMega8 is a wonderful beginner's chip. It's cheap at about $5, and it has on-board clock and reset circuits, so you really do only need a 5v supply and some programming hardware. It also has at least one of most of the peripherals available in the AVR architecture: ADC, timers, USART, SPI interface, I2C interface, symmetric digital I/O, watchdog timer, etc. etc.

      Oh, and there's the wonderful community website http://www.avrfreaks.net/ where you'll find loads of support, help and ideas.

  4. XGameStation by FLAGGR · · Score: 1
  5. Read Forrest Mimms books, get a ham radio license by n1ywb · · Score: 3, Informative
    Ok first of all, Forrest Mimms rules. He wrote those little "Engineer's Mini Notebooks" you used to be able to get at Radio Shack (maybe you still can, I'm not sure), they're small, easy to understand, chock full of GREAT electronics projects, and best of all cheap. Also his amazing book Getting Started in Electronics is probably the best introduction to electronics ever. You can find his stuff on his web site at http://www.forrestmims.com/

    Second of all get your ham radio license! Buy a copy of Now You're Talking! from the ARRL and study up! Amateur radio is approximately 50% applied analog and digital electronics, and don't think all that communications theory stuff doesn't apply to computers because it does, RF knowledge is CRITICAL to engineering high speed digital circuits! Get involved with a local ham radio club and start building ham radio kits and projects. Other than working in an electronics lab, it's the best way to get applied electronics experience quickly.

    I'm n1ywb and that's my two cents.

    --
    -73, de n1ywb
    www.n1ywb.com
  6. Program an FPGA... by PaulBu · · Score: 2, Informative

    You can get an evalkit from anyone of top FPGA vendors for a $hundred or two (for example), program it in VHDL (if you were doing software for a while it will be quite easy for you, just another language -- actually if you've ever done Ada it will be very easy, it is basically the same), compile VHDL program, load it into the board (they come with USB, parallel or plain old serial links) -- and here is your first special-purpoise hardware device! ;-)

    Now, the problem is to figure out what do you want it to do.... ;-)

    Paul B.

    1. Re:Program an FPGA... by Anonymous Coward · · Score: 0

      Absolutely NOT. A software guy writing VHDL like it was a program will INVARIABLY write terrible, uncompilable code.

  7. school by delirium+of+disorder · · Score: 1

    I know learning on your own gets you more hacker cred, but a class in electronics might be of real help. Oscilloscopes (especially digital ones), signal generators, various meters, myriad small components, microcontroler test boards, simulation software, and more all cost lots of money. A community college can often give you access to all these in addition to what is hopefully useful instruction. Try to talk to your professor and explain the background you have in digital technology, and try to test/qualify out of any introductory courses that simple explain binary/hex/octal and boolean logic on the digital side, or simply do basic Ohm's law/network theory type stuff on the analog side.

    --
    ------ Take away the right to say fuck and you take away the right to say fuck the government.
  8. Designing Embedded Hardware by prostoalex · · Score: 2, Informative

    For an introductory title Designing Embedded Hardware is pretty good. It doesn't go into specifics, just introduces terminology and explains the things you need to know.

    1. Re:Designing Embedded Hardware by superpulpsicle · · Score: 1

      I think books and websites is all people can recommend. If you want to be realistic, the real EE hobbies can add up very fast financially.

    2. Re:Designing Embedded Hardware by dr_leviathan · · Score: 1

      I also recommend the "Designing Embedded Hardware" book. Also probably already mentioned: the AVR microcontrollers from Atmel are a good platform to start on (the book above has a chapter on them). A good online resource for AVR is : http://www.avrfreaks.net/

      --
      Religion is poison to rationality, and we lose sight of that at our own peril. -- Lurker2288
    3. Re:Designing Embedded Hardware by johncatsoulis · · Score: 2, Informative

      I think Designing Embedded Hardware DOES go into specifics (I should know, I wrote it!) - 400 pages of example circuits and how-tos. From 8-bit controllers to 32-bit systems and DSPs. Serial ports, USB, ethernet, motor control, analog I/O, CAN, SPI, I2C, RS485... etc, etc. What more do you want? Sheesh! jtc

  9. Two must haves: by darkjedi521 · · Score: 2, Informative

    A good multimeter (digital or analog, your call, each has its advantages), and a good logic probe.

    The multimeter is good for simple diagnostics (checking the power supply, checking a circuit for shorts, and troubleshooting analog inputs). The logic probe can make or break a project. This is assuming its mulitple chips and not a single FPGA>

  10. You've got a lot of learning to do by Circuit+Breaker · · Score: 1, Redundant

    I recommend getting a copy of Horowitz & Hill's "Art of Electronics" book. It's a good read - also get the "laboratory book" (whatever it's called), which is really a fun read and has some experiments listed. Art of Electronics at Amazon

  11. Dabble not with the hardware side by WolfWithoutAClause · · Score: 3, Funny
    Quicker is it. Surer. Faster. But soul consume it could.

    Knew once I a software engineer that dabbled in the hardware, and destroyed him did it.

    "How do I know the difference between hardware and software, it's all digital isn't it?"

    When alone and peace at are you, clear it will be. Or you could always ask a systems engineer.

    --

    -WolfWithoutAClause

    "Gravity is only a theory, not a fact!"
    1. Re:Dabble not with the hardware side by JVert · · Score: 0, Troll

      jerk

    2. Re:Dabble not with the hardware side by WolfWithoutAClause · · Score: 1

      Hey, nice karma. Must be something to do with your positive and sunny disposition.

      --

      -WolfWithoutAClause

      "Gravity is only a theory, not a fact!"
    3. Re:Dabble not with the hardware side by Anonymous Coward · · Score: 0

      The difference between software and hardware is that the software guys tend to end up diving for meals in dumpsters, while the hardware guys end up begging for change near the dumpster.

  12. Re:Read Forrest Mimms books, get a ham radio licen by itwerx · · Score: 1

    I'll second the recommendation for Forrest's stuff. He's a very, very, good communicator. I've read plenty of electronics intros over the years and he beats 'em all hands down!

  13. Go to microcontroller land, then add peripherals by HalWasRight · · Score: 1

    Start from where you are - software - and take baby steps. Start with a Basic Stamp microcontroller board, you can get them from Digikey. Now add peripherals that light up LEDs, cause interrupts from push buttons, then on to driving LCD displays or scanning a keyboard matrix. Then go on to D/A controllers for sounc, PWM for motors or servos, and you are on your way to hardware uber geekdom.

    --
    "This mission is too important to allow you to jeopardize it." -- HAL
  14. How about a 500-in-one kit? by Kevin+Burtch · · Score: 1

    Best price I've seen on this: http://www.elexp.com/kit_x909.htm

    If I remember correctly, ads in Nuts & Volts and Circuit Cellar magazines list these at around $179.

    http://www.nutsvolts.com/
    http://www.circuitcellar.com/

    --
    - Preferences: Solaris 10 (servers), Ubuntu (desktops), Solaris 11 (personal servers) -
  15. D00ds! by mcmonkey · · Score: 1
    Start with the Radio Shack X in 1 kits. (X=100, 200, etc.)

    The closest thing I could find on the web site was the Electronics Learning Lab, but the old style project kits are still around.

    1. Re:D00ds! by OpenYourEyes · · Score: 1

      Long ago and not-so-far away, I started with these kits as well. My biggest problem with them was that they were usually structured with the left side of the page containing some text about what the cool project you were doing would do and what you could do with it, and the right was the wiring layout. There was no explanation about why you were hooking up most of the wires, what you were doing, or why if you changed to a different resistor everything stopped working. I never felt like I got anything out of these projects except how to follow instructions.

    2. Re:D00ds! by drxenos · · Score: 1

      I must be more dense than your average geek, but I had many of this kits as a kid and never could learn a damn thing from them. I could hook up the projects and they worked fine, but never did learn why it worked or now to design my own projects.

      --


      Anonymous Cowards suck.
  16. Re:Read Forrest Mimms books, get a ham radio licen by hankaholic · · Score: 2, Informative

    I tried to get back into it a few years ago and was disappointed to find out that none of the local Radio Shacks had any of the Engineer's Mini Notebooks. The folks at the counter hadn't heard of them, either.

    Just two weeks ago a friend serendipitously returned something that I'd lent and forgotten about -- Mims' "Getting Started in Electronics", which the cover tells me was published exclusively for Radio Shack. It was a great introduction to electronics and covered enough theory to make it worth reading even if you didn't actually make anything functional.

    It's definitely looking for a copy, or writing to Radio Shack to see if they know of any sources. It probably set me back about $10 at the time, and is a great introductory handbook.

    --
    Somebody get that guy an ambulance!
  17. I think you need a project first.... by GrpA · · Score: 2, Insightful

    Otherwise you might as well leave your objectives at soldering.... Choose something you actually want to do with hardware and progress down that path.

    The objective you choose will define the path you need to take.

    I started with wanting to build a Joystick interface for Sinclair Spectrums back in the mid-eighties. So then I went out and got books on microprocessor interfacing and spectrum architecture. The learning was simply a natural process then.

    There is plenty of fun hardware stuff you can do. Hack a cheap 2 channel radio control into a 10 channel monster with a mini PC in charge ! Build a set of servo's to control a camera remotely ! But choose something you actually wanted to do, or you will just waste your time doing stuff that seems pointless.

    I'd second the suggestion of getting some Forrest Mimms stuff. The books seem kind of basic, but they are good... I used to keep them in my reference library way back when I was employed as a serious R&D Engineer as a quick reference to some stuff I was uncomfortable with.... (I was mainly digital, and only sometimes dabbled in analogue).

    Also, the Electronics Cookbook is a more serious text that is very useful. Especially if you start to get into more powerful circuits or RF.

    After that, you'll need more specific texts that relate to what you are doing.

    And as every great hardware hacker knows, if you have a need, the knowledge will slowly present itself. It's the one fixed law of the universe.

    David.

    --
    Enjoy science fiction? "Turing Evolved" - AI, Mecha, Androids and rail-gun battles. What more could you want?
  18. Start digital, then go analog by kimanaw · · Score: 1
    Most of the posts seem to suggest a big bang approach (diving into analog). While analog is the interesting side, I'd suggest starting with a handful of simple logic chips, work up to a mux/demux, maybe build a little digital clock (assuming old fashioned LED's can still be got). The nice thing about digital is its predictability: when things don't work, you can usually just review your schematic and find the gate you didn't wire properly.

    Analog can be a bitch goddess: variations in resistive, capacitive, and inductive tolerances for cheap components can lead to very different behaviors, and can lead to misbehaviors that are very frustrating to diagnose unless you have several $1000's worth of equipment at your disposal. If/when you get to that level, it can be very rewarding, but its the deep end of the pool, and the life preserver is pretty expensive.

    --
    007: "Who are you?"
    Pussy: "My name is Pussy Galore."
    007: "I must be dreaming..."
  19. short wave radio by Anonymous Coward · · Score: 0

    I recommend building your own short wave radio and getting getting a few online guides and books related to that.

    Learning signal processing is your first step to learning from the bottom up.

    (Next step: Google. After you've got a list of reading material: Amazon)

  20. the basics of hardware by jotux · · Score: 1

    I took an intro to logic design course a few years ago(EE student), and as a easier-to-understand reference for the simpler topics, I got this book.
    bebop to the boolean boogie
    It was nice for an introduction to logic design, and the simpler parts of computer hardware. I later went on to learn about(and program) FPGA's, and do some analog stuff. ...but most of my projects now are microcontroller based.

    Personally, I think the best way to learn is on a project basis. Pick out something you want to make(a volume knob, small robot, IR remote control) and start making it. When you're done, you have that much more experience to put into other projects.

  21. Re:Read Forrest Mimms books, get a ham radio licen by Grab · · Score: 1

    RF is definitely *NOT* critical for anything hobbyist. A hobbyist will generally be making up circuits on breadboard or stripboard. An advanced one will be making his own double-sided PCBs. A *really* advanced one may use some of the larger surface-mount components.

    What they *won't* be doing is making up 6-layer PCBs with umpty-tum surface mount components, so small you can hardly see them, auto-routed using Protel or some similar package, etc, etc. This simply is not possible at an amateur level. The equipment costs tens of thousands of pounds even if you're doing manual assembly (add another few hundred K for a pick-and-place machine), the software costs some more thousands, and so on.

    And it isn't until you get to that level that you'll be working at fast enough digital frequencies to worry about RF effects. Until then, forget about it.

    By all means, choose to use ham radio as your entry point into electronics. But don't think the RF stuff will be relevant to what you're doing in other electronics, bcos 99% of the time it won't.

    Grab.

  22. There be dragons... by stienman · · Score: 1



    Beware the programmer that carries a screwdriver. Retreat quickly if they carry a soldering iron.

    -Adam

  23. Open University course on microprocessors by pbhj · · Score: 2, Informative

    I took http://ict.open.ac.uk/courses/t223/ at the Open University (the largest UK based university!). They do world-wide correspondence courses - sadly I don't think the hardware courses are available outside the EU, but this may help someone else here.

    It seems (M)T223 has been stopped now, but you may find something else there that is useful. The replacement is http://www3.open.ac.uk/courses/bin/p12.dll?C01T224 (ie T224) in the school of informatics.

    T223 was a top down look at microprocessors starting with the C programming language, then look at compilation, instructions, microcode and logic to understand how programs are converted to impulses. The course used a serial (RS232) connected thermometer to aid study of some of the hardware aspects.

    If you know software then it might be a little basic for you - but you could try for a level-3 course.

    HTH

    pbhj

  24. Re:Read Forrest Mimms books, get a ham radio licen by TheMysteriousFuture · · Score: 1

    You do realize that by posting your call you are effectively giving out your address to everybody here?

    BTW, how's the weather in New Rochelle?

    Address info courtesy qrz...

    --
    .sig
  25. Parallel port by Intron · · Score: 1

    Hook battery-powered stuff to the parallel port on your PC - LEDs, buzzers, HV power supplies connected to your brother's doorknob, etc. Once you do a few simple things and get them working you can decide on bigger projects.

    --
    Intron: the portion of DNA which expresses nothing useful.
  26. Re:Read Forrest Mimms books, get a ham radio licen by tweedlebait · · Score: 1

    Second that!

    That book was great for all novice skill levels. It helped me teach basic electronics to several people.

    --
    Firefox & /. ? Use this often:
  27. Robot Building for Beginners by Anonymous Coward · · Score: 0

    There's even a Slashdot Review of the book;
    http://books.slashdot.org/article.pl?sid=05/01/03/ 2112255&from=rss

  28. Everything you need to know about hardware : by Glonoinha · · Score: 2, Funny

    Sound card on IRQ5, because nobody has two parallel printers.
    COM 1 and 3 on IRQ4,
    COM 2 and 4 on IRQ3. Don't ask me why.
    Orange and White, Orange, Green and White, Blue, Blue and White, Green, Brown and White, Brown. (Sing to the tune Mary Had A Little Lamb.) When the times comes, you will know why that is important (hint: network cabling.)
    The IDE hard drive closest to the motherboard on the cable is the slave, the one on the far end of the cable (or the only drive on the cable, if there is only one) is the master. Bitchslap anybody who says otherwise.
    The red line on the cable goes towards the power connector or towards the front of the case.
    Black wires together when putting the cable from the power supply to the motherboard.
    ARCnet isn't picky, you can use two coathangers (metal) to transmit signal as long as they don't touch.
    On the Intel vs. AMD - I don't care, just pick one and stick with it.
    nVidia video card are better simply because they all use the same drivers so upgrading doesn't require anything more than swapping the old card for the new one.
    It used to be cheaper to build your own, but that isn't the case anymore.
    Anybody that adds lights to the inside of the case, or a see-through panel or neon or anything like that is a pathetic loser and isn't worth your attention.
    Pay special attention when wiring the power supply to the switch on your new case. The wires aren't keyed and you can cause a wicked short if you don't get it right.
    Twist two wires together, use the iron to get the wires really hot, put the soldier on the hot wires. If the wires aren't hot enough to melt the solder then heat the wires hotter, don't use the iron to melt the solder.
    Don't eat the solder, not even a little.
    Static electricity kills hardware. Wear a grounding strap, spray the carpet with fabric softener.
    Enable the encryption on your wireless point.
    You can tell if a 9v battery has power by touching it to your tongue. Don't try this with anything plugged into the wall.
    Exotic cooling and overclocking are like hooker sex. Expensive, and you don't really get anything you wouldn't get anyways if you were patient and waited a few months, except maybe a fried PC / PeePee.
    If you have to choose between $200 worth of processor upgrade or $200 worth of additional memory, go with the memory.
    If you can't tell the difference between two systems / components / configurations without a stopwatch, they are equally fast. A 4.3% advantage isn't really faster. 300%, now THAT's faster.

    --
    Glonoinha the MebiByte Slayer
    1. Re:Everything you need to know about hardware : by Anonymous Coward · · Score: 0

      You forgot a few bits,

      Find out what the hell i'm talking about when i say BBROYGBVGW = 0123456789, certain types of capacitors are polarised, and if you've not used a soldering iron much before practice a bit if you want your spiffy little flashing led piece of crap to work.

      AND

      MAGIC SMOKE! all those little black packages on the circuit board have some magic smoke inside them that make them work. When you let it out the circuit stops working properly and you can't buy more magic smoke.

      O's favorite project:
      you will need:
      1 decent power supply (car battery might work)
      solerding iron & solder
      some low ohm 1/2 watt metal film resistors (depends on your supply, you'll need them to burn)
      several yards of insulated wire (speaker wire is good)
      black powder (why not make your own, you might even kill yourself in the process)
      a couple of your neighbours garden gnomes (you will want to carry out the experiment more than once)

      enjoy

    2. Re:Everything you need to know about hardware : by cathouse · · Score: 1

      GET REAL!! Nobody with a working brain can be bothered with learning strings of letters, digits, or anything else without context. That is the critical distinction separating living, thinking organisms from even the most complex switching network....which is all any digital computer is or will ever be. Thinking beings are always oriented towards context, connection and consequence. Which is why **Bad Boys Run On Your Grass But Virgin Girls Won't** will never be forgotten once learned. It has EVERYTHING- Plot, Character, Conflict, Resolution, and perhaps even a Lesson Learned. And that is what life is all about. So you can damn well **Eat It Raw.**

      --
      Thelma, I'm not making ANY deals.
  29. Re:Read Forrest Mimms books, get a ham radio licen by v8drh8r · · Score: 1

    Look for his "Mimms" Learning Lab at the Shack. It looks pretty cheesy but will save you time and money. It has all the components, breadboard, etc. along with detailed project instructions and notes.

    You will most likely want a multimeter next.

    Good luck from another electronics novice!

    KG6TCM

  30. Re:Read Forrest Mimms books, get a ham radio licen by v8drh8r · · Score: 1

    Oh yeah . . . if you do happen to get a radio ticket be sure to watch out where you leave your call.

    Just in case some stalker is interested in your outdated information off the net.

  31. Re:Read Forrest Mimms books, get a ham radio licen by v8drh8r · · Score: 1

    uhh ohh