21. I turn to the last paragraph. I do not think the order as made precluded any addition to the required notice if that addition had been true and did not undermine the effect of the required notice. But I do consider that adding false and misleading material was illegitimate. For by adding such material the context of the required notice is altered so that it will be understood differently.
22. Here what Apple added was false and misleading. I turn to analyse it. The first sentence reads:
However, in a case tried in Germany regarding the same patent, the court found that Samsung engaged in unfair competition by copying the iPad design.
That is false in the following ways:
(a) "Regarding the same patent." No patent of any kind has been involved in Germany or here, still less "the same patent."
(b) As regards the Community Registered Design, the German Courts held that neither the Galaxy 10.1 nor the 8.9 infringed it. As to the 7.7 there was for a short while a German provisional order holding that it infringed. Whether there was a jurisdiction to make that order is very doubtful for the reasons given in my earlier judgment but in any event the order had been (or should have been) discharged by the time the Contested Notice was published.
(c) There is a finding and injunction, limited to Germany alone, that the 10.1 and 8.9 infringe German unfair competition law. But the statement is likely to be read as of more general application.
23. The second sentence reads:
A U.S. jury also found Samsung guilty of infringing on Apple's design and utility patents, awarding over one billion U.S. dollars in damages to Apple Inc.
That is misleading by omission. For the US jury specifically rejected Apple's claim that the US design patent corresponding to the Community Design in issue here was infringed. The average reader would think that the UK decision was at odds with that in the US. Far from that being so, it was in accordance with it.
24. The third sentence reads:
So while the U.K. court did not find Samsung guilty of infringement, other courts have recognized that in the course of creating its Galaxy tablet, Samsung wilfully copied Apple's far more popular iPad.
This is calculated to produce huge confusion. The false innuendo is that the UK court came to a different conclusion about copying, which is not true for the UK court did not form any view about copying. There is a further false innuendo that the UK court's decision is at odds with decisions in other countries whereas that is simply not true.
25. The reality is that wherever Apple has sued on this registered design or its counterpart, it has ultimately failed. It may or may not have other intellectual property rights which are infringed. Indeed the same may be true the other way round for in some countries Samsung are suing Apple. But none of that has got anything to do with the registered design asserted by Apple in Europe. Apple's additions to the ordered notice clearly muddied the water and the message obviously intended to be conveyed by it.
That's a big rant against attempts at innovation for something so minor, Mr. Anti-Opera.
FTAs:
"'Doing pages on a screen I think will be very important, especially for tablets,' he said."
"Opera said users will be able to switch back to scroll bars if they prefer."
This is very disappointing news.
Mirror's Edge is one of my all-time favourite games. According to vgchartz.com, it sold over 2 million copies between the PS3 and x360 versions and probably a lot more since those number were last updated. That's pretty close to Dead Space's figures (2.6 million), and EA was also disappointed with the results of that project. Yet, Dead Space 2 has arrived complete with a ton of marketing. I don't see how anyone can claim that Mirror's Edge wasn't a success, even if EA's expectations were wildly optimistic.
I hope that it doesn't get resubmitted and released in future as a terrible multi-player game, but I do hope that there is a sequel eventually.
From the article: "Sony dabbled twice with console-based webcams over the last two generations, and it only got any success after it introduced the Move."
From Wikipedia: "As of November 6, 2008, the EyeToy has sold 10.5 million units worldwide.".
10.5 million sales is most definitely a success by any definition.
The whole article strikes me as a Kinect advert: "Despite the occasional misinterpreted gesture, Microsoft's Kinect offers impressively immersive game controls and voice commands, all without needing to lay your finger on a single button."
I mean, how much would it cost to just put out Burnout Paradise 2? Just do some new textures, design a new town, some new races and a few new skins for cars and people like me would be happy to have it.
The naivety contained within the above two sentences is staggering. At a guess off the top of my head, I would say that it would cost probably in the region of $5 million.
You obviously weren't happy enough with Big Surf Island.
"Design a new town", involves a ludicrous amount of work for artists, designers and testers, with multiple passes and iterations. I can't even begin to tell you how much is involved in it. Definitely more than a year's work, possibly approaching two. Just the testing alone would cost hundreds of thousands even if there was no online play.
Rockbox has had this for ages now. It's a replacement MP3 operating system, originally for the Archos machines, but now even runs on the later generation iPods.
So the Cell is great because there's going to be millions of them sold in PS3's so they'll be cheap. But it's only really great if a new custom variant is built. Sounds kind of contradictory.
Did you not read the last bit?
On average, Cell is eight times faster and at least eight times more power efficient than current Opteron and Itanium processors, despite the fact that Cell's peak double precision performance is fourteen times slower than its peak single precision performance. If Cell were to include at least one fully utilizable pipelined double precision floating point unit, as proposed in their Cell+ implementation, these speedups would easily double.
So it's really great already. If it was tweaked a bit, it would be ludicrously great.
So, in fact, not notoriously corrupt at all...I've never heard anything bad about Trading Standards, ever. I couldn't see any sites via your link regarding corruption inside Trading Standards, only about their work against corruption.
You really shouldn't such post a hideously general, damaging, accusatory, personal opinion as fact. Your suggestion was that it is widely known to be corrupt and this is absolutely not the case.
The thing about the PC is that it had to completely rely on the CPU. What I meant was that the CPU had to be fast enough to compete with the combination of CPU and custom chips in other home computers.
Hurrah! Evidence of the existence of the computer games industry. It's not something you see often on here. Not the video game industry, the computer game industry: The one that almost all of the major players in the current game industry were borne out of.
Video game crash in the U.S? Irrelevant...computer games never stopped. They went on from strength to strength via the C64, ST, Amiga, and then the PC (when it's CPU speed finally came up to scratch).
It's getting harder and harder these days to find any sort of real history of games due to revisionists re-writing everything and putting such huge importance on video games, Atari, and Nintendo.
Kick is superb. Tastes identical to Red Bull, and the contents are almost identical (Kick actually has a slightly higher sugar level). The price difference is ridiculous. Red Bull is usually £1.30 for a 250ml can, whereas Kick is 99p for 1 litre.
I'm currently trying Asda's own Blue Charge. Very similar to Kick (same price, similar taste), but they've started doing new flavours like Citrus and Cranberry.
Terrible article. It says about the Playstation pad:
"Nothing was truly different with the controller from its predecessors" when in fact the playstation pad was a revolution in pad design. There was a definite "what the hell is that?" in your mind when you first saw it and the chunky palm grips have been copied by pretty much all other pads since.
Anyway,from the mid-80s to the mid-90s, the C64, Amiga, and other home computers were the breeding ground of controller design. Consoles came with pads because they were cheap to manufacture, not because they were any good. Joysticks from the 8/16-bit era came in all sorts of weird and wonderful shapes and sizes. The Konix Speedking has been mentioned (as the Epyx), but there were many more: The Bug, Quickshot II, and The Boss are just three other notable designs.
> but you can also pay lots of money for crap ;-)
Cough! Bose. Cough!
Did you even read the on this, Mr. Ignorance?
Apple lied. I shall quote the ruling here:
21. I turn to the last paragraph. I do not think the order as made precluded any addition to the required notice if that addition had been true and did not undermine the effect of the required notice. But I do consider that adding false and misleading material was illegitimate. For by adding such material the context of the required notice is altered so that it will be understood differently.
22. Here what Apple added was false and misleading. I turn to analyse it. The first sentence reads:
However, in a case tried in Germany regarding the same patent, the court found that Samsung engaged in unfair competition by copying the iPad design.
That is false in the following ways:
(a) "Regarding the same patent." No patent of any kind has been involved in Germany or here, still less "the same patent."
(b) As regards the Community Registered Design, the German Courts held that neither the Galaxy 10.1 nor the 8.9 infringed it. As to the 7.7 there was for a short while a German provisional order holding that it infringed. Whether there was a jurisdiction to make that order is very doubtful for the reasons given in my earlier judgment but in any event the order had been (or should have been) discharged by the time the Contested Notice was published.
(c) There is a finding and injunction, limited to Germany alone, that the 10.1 and 8.9 infringe German unfair competition law. But the statement is likely to be read as of more general application.
23. The second sentence reads:
A U.S. jury also found Samsung guilty of infringing on Apple's design and utility patents, awarding over one billion U.S. dollars in damages to Apple Inc.
That is misleading by omission. For the US jury specifically rejected Apple's claim that the US design patent corresponding to the Community Design in issue here was infringed. The average reader would think that the UK decision was at odds with that in the US. Far from that being so, it was in accordance with it.
24. The third sentence reads:
So while the U.K. court did not find Samsung guilty of infringement, other courts have recognized that in the course of creating its Galaxy tablet, Samsung wilfully copied Apple's far more popular iPad.
This is calculated to produce huge confusion. The false innuendo is that the UK court came to a different conclusion about copying, which is not true for the UK court did not form any view about copying. There is a further false innuendo that the UK court's decision is at odds with decisions in other countries whereas that is simply not true.
25. The reality is that wherever Apple has sued on this registered design or its counterpart, it has ultimately failed. It may or may not have other intellectual property rights which are infringed. Indeed the same may be true the other way round for in some countries Samsung are suing Apple. But none of that has got anything to do with the registered design asserted by Apple in Europe. Apple's additions to the ordered notice clearly muddied the water and the message obviously intended to be conveyed by it.
The role it fills is:
Find something else (that came out after the 80s) that makes it as easy to get started in programming.
For the perfect example of what the Pi is intended for, see the games that this 7 year old has made:
http://www.youtube.com/watch?v=iIHKM8_F4RA
http://www.youtube.com/watch?v=cwyao6eYW-Y
http://www.youtube.com/watch?v=usrL4L3-ErI
http://patimg2.uspto.gov/.DImg?Docid=D0504889&PageNum=1&IDKey=FF23354049EF&ImgFormat=tif
I can't help but recall the immortal words of Karl Pilkington on seeing the Asimo: "It walks like it's shit itself.".
That's a big rant against attempts at innovation for something so minor, Mr. Anti-Opera.
FTAs:
"'Doing pages on a screen I think will be very important, especially for tablets,' he said."
"Opera said users will be able to switch back to scroll bars if they prefer."
I know you were being sarcastic, but I needed somewhere to put this: From 1993.
Switch, of course.
Disclaimer: my company.
You haven't even seen it.
I have and I thought that it was excellent. It was exciting, well acted, well handled, and just generally very good.
I give it 8/10.
> The PS1 and 2 were my favorite consoles. 10 years of great gameplaying (1995-2005) so I'm hardly anti-sony.
How many games did you buy?
This is very disappointing news. Mirror's Edge is one of my all-time favourite games. According to vgchartz.com, it sold over 2 million copies between the PS3 and x360 versions and probably a lot more since those number were last updated. That's pretty close to Dead Space's figures (2.6 million), and EA was also disappointed with the results of that project. Yet, Dead Space 2 has arrived complete with a ton of marketing. I don't see how anyone can claim that Mirror's Edge wasn't a success, even if EA's expectations were wildly optimistic. I hope that it doesn't get resubmitted and released in future as a terrible multi-player game, but I do hope that there is a sequel eventually.
From the article: "Sony dabbled twice with console-based webcams over the last two generations, and it only got any success after it introduced the Move."
From Wikipedia: "As of November 6, 2008, the EyeToy has sold 10.5 million units worldwide.".
10.5 million sales is most definitely a success by any definition.
The whole article strikes me as a Kinect advert: "Despite the occasional misinterpreted gesture, Microsoft's Kinect offers impressively immersive game controls and voice commands, all without needing to lay your finger on a single button."
I mean, how much would it cost to just put out Burnout Paradise 2? Just do some new textures, design a new town, some new races and a few new skins for cars and people like me would be happy to have it.
The naivety contained within the above two sentences is staggering. At a guess off the top of my head, I would say that it would cost probably in the region of $5 million.
You obviously weren't happy enough with Big Surf Island.
"Design a new town", involves a ludicrous amount of work for artists, designers and testers, with multiple passes and iterations. I can't even begin to tell you how much is involved in it. Definitely more than a year's work, possibly approaching two. Just the testing alone would cost hundreds of thousands even if there was no online play.
Had nobody here seen Dexpot?
Always wanted to try the Dvorak layout, but I've become a slave to the Vim and that sort of messes things up for me...
> Actually, I can think of one. Arthur C. Clarke is credited with inventing the communications satellite on the strength of fiction.
On the strength of fiction? More like on the strength of a paper that he wrote on the subject that was published in Wireless World in 1945.
Rockbox has had this for ages now. It's a replacement MP3 operating system, originally for the Archos machines, but now even runs on the later generation iPods.
So the Cell is great because there's going to be millions of them sold in PS3's so they'll be cheap. But it's only really great if a new custom variant is built. Sounds kind of contradictory.
Did you not read the last bit?
On average, Cell is eight times faster and at least eight times more power efficient than current Opteron and Itanium processors, despite the fact that Cell's peak double precision performance is fourteen times slower than its peak single precision performance. If Cell were to include at least one fully utilizable pipelined double precision floating point unit, as proposed in their Cell+ implementation, these speedups would easily double.
So it's really great already. If it was tweaked a bit, it would be ludicrously great.
Some goon who was crap at grammar.
So, in fact, not notoriously corrupt at all...I've never heard anything bad about Trading Standards, ever. I couldn't see any sites via your link regarding corruption inside Trading Standards, only about their work against corruption.
You really shouldn't such post a hideously general, damaging, accusatory, personal opinion as fact. Your suggestion was that it is widely known to be corrupt and this is absolutely not the case.
The thing about the PC is that it had to completely rely on the CPU. What I meant was that the CPU had to be fast enough to compete with the combination of CPU and custom chips in other home computers.
Hurrah! Evidence of the existence of the computer games industry. It's not something you see often on here. Not the video game industry, the computer game industry: The one that almost all of the major players in the current game industry were borne out of.
Video game crash in the U.S? Irrelevant...computer games never stopped. They went on from strength to strength via the C64, ST, Amiga, and then the PC (when it's CPU speed finally came up to scratch).
It's getting harder and harder these days to find any sort of real history of games due to revisionists re-writing everything and putting such huge importance on video games, Atari, and Nintendo.
Let's have more articles like this.
How an earth can you be such a blinkered arse?
Kick is superb. Tastes identical to Red Bull, and the contents are almost identical (Kick actually has a slightly higher sugar level). The price difference is ridiculous. Red Bull is usually £1.30 for a 250ml can, whereas Kick is 99p for 1 litre.
I'm currently trying Asda's own Blue Charge. Very similar to Kick (same price, similar taste), but they've started doing new flavours like Citrus and Cranberry.
Terrible article. It says about the Playstation pad:
"Nothing was truly different with the controller from its predecessors" when in fact the playstation pad was a revolution in pad design. There was a definite "what the hell is that?" in your mind when you first saw it and the chunky palm grips have been copied by pretty much all other pads since.
Anyway,from the mid-80s to the mid-90s, the C64, Amiga, and other home computers were the breeding ground of controller design. Consoles came with pads because they were cheap to manufacture, not because they were any good. Joysticks from the 8/16-bit era came in all sorts of weird and wonderful shapes and sizes. The Konix Speedking has been mentioned (as the Epyx), but there were many more: The Bug, Quickshot II, and The Boss are just three other notable designs.
Have a look at Syntax Error's Joystick and Controller archive for a much better overview of controllers through history.