Halo Script Hawked To Studios
Gamespot has the story of Microsoft's crusade to sell the Halo movie script to a studio. They really went all out, apparently, with messengers dressed as Master Chief delivering the scripts to the major studios. From the article: "Whatever studio picks up the project would also have to relinquish 'strict control of development' to Halo developer Bungie Studios, who have written a 'bible' which any director and producer would have to follow. Variety's sources say the purpose of the 'bible' is 'to make sure any changes to the script don't alter the universe established in the first two Halo games that will continue in future sequels,' apparently further confirming Halo 3 is in the works."
I can't say that I'm a terribly large fan of either of those movies. I think this guy was overpaid just a little much. They could've lifted one of the internet from some fanfic site for a lot cheaper. I'm a little bit worried about how good of a script it is.
"Whatever studio picks up the project would also have to relinquish "strict control of development" to Halo developer Bungie Studios, who have written a "bible" which any director and producer would have to follow."
Amen to this though. I wish all movies based on games followed this fashion. It seems to me that a lot of game based movies that could be awesome end up being terrible because they don't follow the game closely. I'm 100% behind MS on this because it ensures that some asshat won't just add or invent new stuff to make the movie look cooler. Just imagine some studio adding a romance sub-plot to appeal to the 55-80 year old woman demographic.
Otherwise I kind of look foreward to a Halo movie. I'd also like to see a Metriod movie, and MGS movie since all of those games really have great potential. Make a good movie out of them and I will pay honor to it with my $7 movie ticket.
On a more serious note, I wonder well this will fly in Hollywood. As much as there is money to be made, Hollywood types have their own massive egos and control issues. Being told, "Here's a script we want you to make, and a bible you have to adhere to while doing it" might not get the results they are interested in.
LotR and the Harry Potter movies have been successful even though they don't capture the true canon of the books. I think in the long run they' be better off breaking canon, but having a good movie. The flip side, is that MS has enough money to pay the production costs themselves. Get someone who is good, produce it yourself, and only use Hollywood for the distribution. That way you maintain total control throughoutand you can make sure your investment is wisely spent.
If brevity is the soul of wit, then how does one explain Twitter?
but it does help with creating a believable universe
Not really. Check the Matrix for a prime example. And note that good FX != believable.
Regarding LOTR, the actors were all relative unknowns at the time they were hired. All of them were good actors, yes (although Elijah Wood sadly still doesn't convince as Frodo - ho hum), but none of them were doing it for the money. In fact, none of the crew were doing it for the money at all. Watch the "making-of" bits on the extended DVDs and you'll see how personally committed they all were, and how much each group (actors and support, digital FX, model-makers, etc) really became a family. The sheer *closeness* of them all afterwards was unbelievable.
Personally I don't there's any other movie that could inspire that kind of commitment, or ever will again. The reason they all committed was bcos it *was* LOTR, not bcos they were being paid. LOTR was a one-off, and I can't see any here-today-gone-tomorrow computer game tie-in getting anywhere near. Certainly not just bcos some studio boss has splurged $10m for the rights.
Grab.