Slashdot Mirror


Girls In The Game Chair

The site The Game Chair, which does interesting experiential reviews of game titles, has up an editorial from new reviewer Maggie. She once again brings up the oft-discussed topic of women in gaming, and tries to throw some new light on the subject. From the article: "I always bristle a bit at the idea of creating a game that 'appeals to women.' After all, no one game appeals to all people - so why in the world would one game appeal to all women gamers? Each of us is looking for different things in a game, regardless of sex. I don't play first person shooters because the movement of the camera makes me feel nauseous - not because I'm a girl."

5 of 57 comments (clear)

  1. Re:Hmm by Anonymous Coward · · Score: 2, Informative

    One entry found for nauseous.
    Main Entry: nauseous
    Pronunciation: 'no-sh&s, 'no-zE-&s
    Function: adjective
    1 : causing nausea or disgust : NAUSEATING
    2 : affected with nausea or disgust
    - nauseously adverb
    - nauseousness noun
    usage Those who insist that nauseous can properly be used only in sense 1 and that in sense 2 it is an error for nauseated are mistaken. Current evidence shows these facts: nauseous is most frequently used to mean physically affected with nausea, usually after a linking verb such as feel or become; figurative use is quite a bit less frequent. Use of nauseous in sense 1 is much more often figurative than literal, and this use appears to be losing ground to nauseating. Nauseated is used more widely than nauseous in sense 2.

  2. Re:The problem by Meh · · Score: 2, Informative

    Because nouns have gender, people have sex

  3. Re:I couldn't pass it up... by geminidomino · · Score: 2, Informative

    You were joking, but that seems to be my experience. Both my current GF and the two of my past who would actually play video games had the same "seasickness" issue with any 3d-style game. Never had any of my gamer buddies hork on my couch tho.

    One of the exes now loves CRPGs, and the other puzzlers like Myst.

  4. Re:The problem by Jacius · · Score: 4, Informative

    In some circles there is considered to be a significant distinction between gender and sex. While sex is always based on biology/anatomy (chromosomes, genitalia, etc.), gender is increasingly being considered more related to mentality/society (although historically, it has been just a synonym for sex). While a person may be anatomically a man (for example), they may have mental tendencies which are more commonly associated with women. (Some have hypothesized that this dichotomy between a person's sex and gender at least partially explains homosexuality, trans-sexualism, etc.)

    In the case of games, the most likely choice of 'sex' or 'gender' to describe what game developers are targetting is indeed gender. GTA is targetting a 'masculine' gender (aggression, destroying your foes, etc. are considered masculine), but there are men who don't enjoy that type of game, as well as women who do enjoy it. As long as someone enjoys the game, it doesn't matter what sex they are.

    On the other hand, a game which (somehow...) required the use or presence of only one sex of genitalia would be clearly targetted at a sex (not a gender), since members of the other sex would be unable to play, regardless of whether they think the game is interesting. (I'll leave the details of this amazing game to your imagination. But they probably already have it in Japan.)

    By the way, I 'learned' all this gender crap in "English 106: Advanced Composition". I probably would have avoided it, but I was tricked by the course title: I thought it was going to be about writing, but it was actually just a secret code-word for Social Advocacy (i.e. being sensitive to those different from you, and pondering women's rights, gay rights, minority rights, etc.).

  5. In Summary by Flyboy+Connor · · Score: 3, Informative
    Summary of the article:

    To sell games, make good games, do not try to invent a game that appeals to an arbitrarily construed focus group.

    But I assume, to be a columnist, you have to write at least 500 words per article.