Gamer Killed For Virtual Property
The BBC has the story of a young Chinese man who was slain over a virtual property dispute. His killer has been sentenced to life imprisonment. The Guardian Gamesblog has a deeper look at the situation with Terra Novan Ren Reynolds. From the article: "We're becoming a service property marketplace. Is this as good as a manufacturing economy? It doesn't have the moral solidity in a way. You can kind of see that shift in ethical terms. People would think that stealing an album in a shop is immoral, but stealing an mp3 isn't. The idea of property has become more intangible."
"People would think that stealing an album in a shop is immoral, but stealing an mp3 isn't. The idea of property has become more intangible."
The key difference here is that the MP3 is copied, not removed. The original owner didn't lose his copy of the file / song when the other person took it, whereas in the case of the shop, the owner can no longer sell that physical media. The first is not viewed as theft becasue the owner doesn't lose it, where the second involves actually losing something. (Of course, if the MP3 was erased after it copied, that would be a different story.)