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Postmortem of IGF's Web GOTY

Oasis was the winner of the Independent Game Festival's Game of the Year award in the Web/Downloadable Category. To give us some background on how an award winning indie title is put together, Gamasutra has a Postmortem from the folks at Mind Control Software. From the article: "'Life's not fair.' Oasis levels are not fair. They are created randomly, following a complex set of heuristics. It is not a foregone conclusion that a player will win a level militarily. If things look bad, a smart player starts to think more defensively."

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  1. Slashvertisment... by myheroBobHope · · Score: 2, Interesting

    Somewhat interesting to read about the design concepts... but still, just one big advertisement... the guy who designed it writing about the "problems" (not real problems, fake, hey our game is great problems)... oh well. *shrug*

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