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Simulating Supernovae with Graphics Cards

astroboy writes "As graphics cards get more powerful, Los Alamos and Utah scientists have developed a package, Scout, to use those usually-languishing FLOPs to do simulations, and to visualize of them on the on the run. As an example, they have released movie of part of the evolution of a core-collapse supernovae"

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  1. Source? License? by tbo · · Score: 3, Insightful

    I know this is slashdot, and I appreciate all the Beowulf cluster jokes, especially since they're actually appropriate here, but nobody is asking any meaningful questions. By my calculations, the noise-to-signal ratio is illegal div_by_zero.

    Where can I get Scout? What is the license? What platforms are supported? I'm working on an open-source scientific computing package for doing quantum simulations, and I'd like to use Scout for visualization, but this article provides no information on where to get Scout or even if the licensing would allow me to use it.

    It's also not clear exactly how you'd link Scout up with an existing app. Does Scout produce machine code that you stick into your app somehow? Are there C or C++ wrappers for using Scout?