PSP Firmware Broken - Emulation for All
ZiakII writes "Endgadget is reporting that the PSP firmware 1.50 has been broken." From the article: "a group called PsP-Dev have apparently confirmed successful a homebrew bootstrap on 1.50 (no word on 1.51 or 1.52). What's that mean for the indie developer/emulation/warez communities? Well, pretty much the same as before--use your hardware the way you want it. For SNES emulation, that is. Obviously." Tom's Hardware has the story as well.
I've commented on this at f13, but I have to admit - the prospect of playing movies at full res + enhanced homebrew webbrowsers, email clients, music players and various other web tools has me more interested than playing Final Fantasy II, which I commented on in my first post about this. It's one thing to get more games out of a gaming system, but it's another thing to actually expand functionality. Unfortunately, Sony will squash this with the next big title. Dead to Rights: Reckoning, Coded Arms, Armored Core, Death Jr., Grand Theft Auto: Liberty City - any/all of these WILL have firmware updates on them. Personally I'd skip games I'm looking forward to in order to keep my PSP working the way I WANT it to work.
Assuming the linked hack is real - and we'll know on Wednesday 1PM EST...when they're supposed to post the "launcher" - then I'll be able to do anything I please with my own PSP. If Sony wants to forcefully drive a firmware update down my throat with GTA or Coded Arms, well, shit, I simply will never buy another UMD. There's too much use to be gotten out of the unit when homebrew code can run on it.
schild
editor, f13.net