Half Life 2 - Lost Coast HDR Explained
An Anonymous Reader writes: "Valve has released some amazing new screenshots of Half Life 2: Lost Coast, showing off the new-found technical wizardry called High-Dynamic Range rendering. It is the same advanced lighting that makes Unreal 3.0 look so good, except it will be available very soon for Half Life 2. Bit-tech has written a guide to all the new stuff like Blooming and HDR Cube Maps which explains everything you can expect to see when Lost Coast comes out."
we dont have flying cars yet, but at least we can make 'white' in video games REAL FUCKIN' WHITE
1) Your analysis is based on bad assumptions so your result is way off. 2) You're a sick bastard for fucking a horse.
A month or so ago, someone took some HL2 models and rendered them with HDL. Then he put those renderings into his back-yard.
You can see them here
Your Sig Here ($10)