SOE Picks Up Former Monolith Employees
eXxy writes "1UP.com talked to SOE about the Matrix Online announcement, and came away with some info that wasn't in the public PR. SOE is picking up many former MxO employees and offering jobs at their Seattle office, the DC Comics game is PSP/PS3/PC and should be cross-compatible between all three platforms, stuff like that."
I assume the only reason Sony is picking them up is so they can shake any loose change out of their pockets, right?
/Ok, Sony might not be that evil...
What does it imply for the graphics quality of a game that gets puton the PC, the PS3 and the PSP? I mean, the PSP is a full generation behind the other two, are they planning on making all assets twice, even with expansions and squeeze it all into the 1.8GB UMD size or what? The PS2 needed a HD to play FF11. The PSP obviously can't have a HD so it will have to rely on the overly expensive MS medium. Which again limits size. I believe they'd actually make more money by dropping the PSP and not making everything in the game twice.
Justice is the sheep getting arrested while an impartial judge declares the vote void.
> the DC Comics game
:rollseyes
* a_Street_Thug_with_kryptonite_in_his_pocket punches YOU for 8 points of damage!
* You have died.
Yeah, I can't wait.
(-1: Post disagrees with my already-settled worldview) is not a valid mod option.
I guess the PSP version will be the same thing as just turning down some settings on the PC version. This usually just means automatically using low poly LOD objects and textures. The best part of online games is that the client software is nothing more than a representation of the data. How it looks has no impact on how the data is manipulated on the server. I am really excited about seeing a console/pc/handheld union.