Halo 3 Rumours Surface
Eurogamer has a run-down on the current bevy of Halo 3 rumours circulating the internets. Interesting stuff, if there is any truth to them. From the article: "We're told that Bungie is 'attempting to maintain an online co-operative component for the campaign supporting more than two players at once,' and that Halo 3 'will have a multiplayer mode which pits players against bots in scenarios that are directly connected to the story of the game.' They're aiming to support more than fifty players on Xbox Live for certain maps, too."
With the appropriate map, QuakeWorld ran fine with up to 64 players on a machine with less than 128MB of physical RAM, and 2MB of video RAM. So a high number of players shouldn't be an issue in a properly-designed system.
Unless each player is going to have a different skin, you can reuse the same piece of video RAM for a lot of the different player models. Heck, shaders can probably be used to reduce the requirements even further, while enhancing the model's detail level.
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The poster also says that Bungie is working on a map editor and movie maker for the game, so you can send and receive maps and movies via Xbox Live.
If you're anything like me, you play FPS's for the multiplayer action. I really don't care how dark and gritty the next Halo storyline is, because I'm sure it will be just as sub-par as the story from Halo 2. But I really don't care about that, it's all about the multiplayer for me, and a map maker/editor would enhance the experience by a lot.
Because the Xbox 360 will come with 20GB HD, I think people should be able to create fairly large maps, at least bigger than the ones you can make on Time Splitters (which was really disappointing to me). They've also been talking about how the Xbox 360 will be able to pull music, movies, etc. from a computer. Why not custom skins for the walls and other features in the map?
Although this is pure speculation, It would be awesome if even a limited map editor/maker were created for Halo 3. It looks like Bungie might have realized that most people don't give a rat's rump about the single player campaign, and have focused more on the multiplayer aspect of the game.
I distinctly remember reading interviews with Bungie that said that the next game would not be in the Halo franchise . . .
Here's one link. I think that there was also one about it on Gamespot.
Most people complained that the ending was not satisfying, not that the game wasn't long enough. It was part of larger complaints about not spending enough time on Earth, and about "having" to play as (and end the game as) the Arbiter.
I think the ending is fine, just like I think the grandparent post is fine...