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Another Xbox 360 MMOG

Microsoft seems to be adopting the attitude that MMOGs, popular as they are nowadays, are a worthwhile investment for the 360. With FFXI already slated to show up on the console, Gamespot has word that Webzen's thugs and cops MMOG All Points Bulletin will be making an appearance on the system as well. From the article: "While APB was originally announced solely for the PC, rumors of a console version sprang up last week. That's when Jones sealed a deal with Microsoft to develop games for its next-gen console, the Xbox 360. Seeing how APB was Real Time Worlds' sole project, many suspected it would be only a matter of time until a 360 version was announced."

38 comments

  1. MMOGs on the X-Box by Anonymous Coward · · Score: 0

    With multiple MMOGs now announced for the X-Box, can we take this as an indication that a keyboard will either be included in some of the launch bundles, or will be widely available in mainstream gaming stores within a few weeks of release? Playing a MMOG without a keyboard is not a pleasant experience.

    Plus a widely-used and well-publicised keyboard would be instrumental in encouraging many PC fps gamers to swallow their reservations and make the transition to a console.

    1. Re:MMOGs on the X-Box by FreshMeat-BWG · · Score: 1

      The lack of a keyboard isn't so much the problem to me with FPS on console, it is the lack of the mouse for aiming.

    2. Re:MMOGs on the X-Box by Nytewynd · · Score: 1

      I imagine they will have a keyboard. It would be impossible to play any MMOG without one. FFXI can be played with a controller more easily than a keyboard IMHO, but if you want to talk to anyone you need a keyboard.

      If an xbox had a keyboard, it would be the ultimate FPS console. The graphics are the best by far, and you could play the state of the art games without dropping all of your money on a new video card. It's a lot easier to keep your console up to date than your PC.

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    3. Re:MMOGs on the X-Box by bornyesterday · · Score: 1

      More accurately...your console is out of date as soon as you buy it, just like your PC, but there is currently no demand to be able to update them. And very little point in doing so since they aren't made with easily removable and replaceable components.

    4. Re:MMOGs on the X-Box by Nytewynd · · Score: 1

      Not really. A console is only out of date when the new version of the console is released. Your PC is out of date when Video Card++ comes out or Intel releases their new CPU that is 0.001% faster.

      With a console, game companies have an exact target to code for. They make their game fit onto the hardware of the console because it is a standard.

      With a PC, game companies push the limits for the bleeding edge graphics cards on machines with huge specs. There is no guarantee that it will work well on your PC because of compatibility issues.

      In the end, it is cheaper by far to buy a new console every year or two, than upgrade to just the newest video card every 2 years.

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    5. Re:MMOGs on the X-Box by Gulthek · · Score: 1

      But surely you wouldn't use a mouse and a controller in combination...that's just weird.

      Hmm, actually a specialized controller designed to complement a mouse would be pretty sweet.

    6. Re:MMOGs on the X-Box by hollismb · · Score: 3, Insightful

      Um, why do you need a keyboard for a MMORPG? All Xbox Live enabled games have voice communication. Why not just talk? Proximity voice and messaging would pretty much take care of it, without having to stop moving to type on a keyboard. Keyboard communication really sucked in Phantasy Star Online, for example. Matter of fact, I won't ever buy a console game that requires a keyboard: If I wanted to play games at a desk I'd do it on my PC.

    7. Re:MMOGs on the X-Box by Nosferax · · Score: 0

      You won't need a keyboard if the game plays on Live. You will talk with your headset. Of course you will have to deal with the 12yrs old Hax0r calling you gay but then...

      --
      Remember... A boomerang IS NOT the best way to deliver a bomb.
    8. Re:MMOGs on the X-Box by Anonymous Coward · · Score: 0

      Talking via headset is fine for fpses, where you've got, at most, a couple of dozen people. In a MMORPG, where you may have hundreds of people congregated in one area... forget it. And just because the keyboard on your PC needs a desk, don't assume that all possible designs need to. A wireless keyboard that was comfortable to use from your knees on the sofa could be a *truly* revolutionary console controller.

    9. Re:MMOGs on the X-Box by Evro · · Score: 2, Interesting
      In EverQuest and World of Warcraft, at least, you may want or need to speak to:
      • Your group
      • Your raid/raid group
      • The people near you (/say)
      • Your entire guild
      • The people in your vicinity but not "near" you (/shout)
      • All the people in the zone (/1 or general chat)
      • The channel for people who want to sell/buy and link items - you can't link items in voice chat, obviously
      • Arbitrary channels for friends or other groups (serverwide class channels, etc).


      Most people are unable or unwilling to listen to more than one channel of voice chat at a time, to say nothing of speaking. Text chat is used in MMO games for the same reason it's used in other situations. Sometimes it's just more efficient.
      --
      rooooar
    10. Re:MMOGs on the X-Box by KDR_11k · · Score: 1

      The Phantom (yes THAT "console") has a decent mouse/keyboard setup designed for it that you can put on your lap and use from your couch. The article writer commented that with "if they sold it separately they might actually turn in a profit".

      --
      Justice is the sheep getting arrested while an impartial judge declares the vote void.
    11. Re:MMOGs on the X-Box by RogueyWon · · Score: 1

      Strangely, I still wouldn't be completely surprised if we did see the Phantom in one form or another. I seriously doubt it's ever going to be a competitor to the big MS/Sony/Nintendo triad, but I can see a machine like that would have its niche.

      I'd have thought a system with a subscription-based games would be perfect for use in... say... hotels, holiday camps... basically, anywhere that people stay for a relatively short length of time and are going to want to keep the kids entertained. This works best if you have a system whereby you can rent a number of simple-ish arcade games for a short period, for a low fee. From what I've read of the supposed Phantom pay-to-play system, this could work. You bolt the system down in the room and you've got no easily removed game disks or cartridges - *BANG*, you random theft problems disappear. There are a lot of hotel rooms out there.

      Of course, we'll have to see whether the people pushing the phantom are bright enough to see this, or if they're too determined to compete with the big boys.

    12. Re:MMOGs on the X-Box by KDR_11k · · Score: 1

      Nintendo is covering the same niche with the Revolution so the Phantom might be in more trouble than planned.

      --
      Justice is the sheep getting arrested while an impartial judge declares the vote void.
    13. Re:MMOGs on the X-Box by MBraynard · · Score: 1
      With a PC, game companies push the limits for the bleeding edge graphics cards on machines with huge specs. There is no guarantee that it will work well on your PC because of compatibility issues.

      The reason it may not work well on your PC is because the devs have to take into account every ... possible...variation. Very few games that are released are made for SOTA machines. But they do not get to as easily/inexpensively/quickly optimize for one system/one graphic card/one CPU/etc.

    14. Re:MMOGs on the X-Box by Parham · · Score: 1

      They could not use keyboards if they decided to implement headsets for talking... but for a MMOG, that may be a real pain, and even more annoying depending on who is playing the games with you.

    15. Re:MMOGs on the X-Box by elrous0 · · Score: 1
      but if you want to talk to anyone you need a keyboard

      And this is the point in the post where everyone realized that you've never played on Live, or seen how voice blows away tapping on your keyboard in a game.

      -Eric

      --
      SJW: Someone who has run out of real oppression, and has to fake it.
    16. Re:MMOGs on the X-Box by vertinox · · Score: 2, Funny

      Exactly! How do you really prounouce "pwned"? "Pee-owned" or "owned"? And shouting "S... T... F... U..." over a microphone is rather lame. Although I have met people who have said "LOL" in real life.

      --
      "I am the king of the Romans, and am superior to rules of grammar!"
      -Sigismund, Holy Roman Emperor (1368-1437)
    17. Re:MMOGs on the X-Box by Nytewynd · · Score: 1

      Yeah. I've used live and I use Team Speak when playing WoW.

      Not everyone uses it though, and half of the time you want to mute the people that do use it. Any MMORPG should use voice, but I hate most of the people that talk.

      Nothing makes you feel more immersed in a game than hearing "lol, that murloc was a fag" for that 10th time.

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  2. Something different by bornyesterday · · Score: 2, Insightful
    I think the thing that most intrigues me about APB is that it is one of the few MMORPGs not set in a scifi or fantasy world. I think thats something that we need to see more of. There are only so many aliens and ogres out there to kill.

    Where are the wild west mmorpgs where you can choose to be a gunslinger, a cowboy, a card sharp, a cattle rustler, sherriff, indian, etc. Same basic idea, but more historical/realistic setting. Just like APB looks like it will be.

    Stuff based in reality is more interesting IMHO.

    1. Re:Something different by alvinrod · · Score: 3, Insightful
      Personally, I have a feeling that it will be suspiciously similar to GTA, except that there will be hundreds of players rather than some crappy AI.

      I don't mean for this to sound like a bad thing. A lot of people have wished that Grand Theft Auto had been playable online or at least some multiplayer features (and don't talk about the crappy two player feature in GTA:SA, because that wasn't all that great) that would allow friends to play together.

      There would be a few issues with such a game, but as long as most people aren't running around with heavy weapons, it would be 'aight. The mission system would largely be gone, but the fact that people could form gangs and have turf wars would be interesting.

      Just so long as it doesn't borrow all of the crafting elements from other RPGs, I think it would be alright.

  3. what???? by lbmouse · · Score: 0, Troll

    Microsoft seems to be adopting the attitude that MMOGs, popular as they are nowadays, are a worthwhile investment for the 360.

    No, no, NO! MMOGs are not popular, you'll never need more than 640K RAM, Bob and ME are the best things since sliced bread, and the Internet is just a fad. Let's hear it for the best minds in Redmond.

  4. Keyboard/mouse? No way! by fr0dicus · · Score: 2, Insightful
    If you want those, stick to your PC. Live is much better, some games have proximity headset chat already, and it works well. Couple this with a friends list and you're laughing. I'm in a guild on WoW that mainly uses headsets, and it works really well, allowing you to get on with the game.

    Joypad control is also better for third person/driving, which a GTA clone surely is.

    1. Re:Keyboard/mouse? No way! by reidbold · · Score: 1

      PC's have gamepad's too, I use one to drive in GTA. KB/mouse is still better for on foot though.

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      -Reid
    2. Re:Keyboard/mouse? No way! by Anonymous Coward · · Score: 0
      Most PC games have given very little thought to the gamepad implementation, if you're even lucky enough to find a decent one with enough buttons and analogue controls. No standards = not well done.

      Third person games are simply much better with a well implemented joypad interface.

  5. pwn4ag3, X-Box Live, and the holy mouse by Shihar · · Score: 1

    Okay, you get your x-box with a keyboard, I'll take my duel core PC with 1gb graphics card and a MOUSE. We will play the FPS of your choice. Saying you would be pwn3d is putting it lightly... and mine would look better.

    Thumbsticks make terrible control devices for FPSs. Put anyone mildly skilled with a mouse against someone mildly skilled with a thumbstick and it won't even be a contest. To me, playing with a thumb stick gives me flashbacks of FPS on the computer back when you could only use a keyboard and no mouse. It sucks, to say the least.

    Personally, none of these consoles excite me. People are absolutely right when they say a dedicated consol has the potential to make a better game platform. Standard parts, dedicated processing to the game, mass market appeal... this are all good things. There is still one thing that makes me keep my computer and not bother buying a consol until its price is next to nothing; the shitty input devices. That consol controller is great for playing Mario or driving a car in GTA, but it is close to worthless compared to a mouse when fine and/or quick movements are required. FPS demand both fine AND quick movements with the control device.

    If the next gen platforms really want to impress me, they will not revolutionize graphics, storage space, or anything of that nature. They will revolutionize their input devices. I don't want a novel input device (like the Donkey Kong drums). I want useful input devices. Namely, I want an input device that is at least the equal of a mouse. Until consoles get that, I have only a marginal interest in them.

    Personally, I dream of the day when I can play X-box live users in a FPS with my PC. The unimaginable pwn4g3 that I could unleash on those poor little X-box bastards... Sadly, I imagine it will never happen. I doubt any console makers would let PC users have their way with the console users, as it would make the massive deficiencies in control scheme of consoles painfully clear.

    1. Re:pwn4ag3, X-Box Live, and the holy mouse by Nytewynd · · Score: 1

      I should have included mouse when I said the keyboard would make a console an FPS machine. I agree that it is utterly impossible to compete with thumbsticks. That's why I hate playing FPS games on consoles. It's also the reason that I think Halo is a good game, but I don't love playing it. Targeting with thumbsticks is terrible.

      Getting a good mouse is huge. I just got a new one and I love it. It has 8 buttons and I've programmed them for WoW. I can do a lot of things so easy now without even moving my hand. I haven't tried it on an FPS game yet, but I bet it will be nice.

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  6. Rockstar, you pw4n my w0rld. by Shihar · · Score: 4, Insightful

    If APB is just another MMORPG with the setting swapped out, it will suck. Period. The problem with MMOPRGs is NOT the lack of original settings. The problem is they fail to have even mildly creative gameplay. You couldn't pay me enough to play another leveling treadmill game. I tried EQ, AC, DAoC, WoW, and MO. Thanks, I am full now. You can take your shitty level treadmill and shove it, m'kay?

    APB has the potential to explode because it has the potential to take the stupid 'leveling up' gameplay and do away with it. If this game is worth a damn it won't have epic raids - or if they are epic, they will be epic in that you got 40 of your bodies to go thrash the shit out of the some other gang, not because you spent 9 hours fighting your way into a dungeon and killing an NPC with 6 billion HP for ph4t l00t.

    I rarely say this, these days when it comes to MMORPGs, but I actually have a little faith. I have had a number of gaming fantasies since I first unwrapped Doom. After seeing the original GTA (the 2d one), I had a gaming fantasy about a game where I could run amok in a completely open 3d city, stealing cars, shooting people, or stopping at every single red light. GTA3 came pretty fucking close to fulfilling all of those fantasies. If they can fulfill my fantasy for an MMORPG that isn't about leveling and has shit to do other then mindlessly kill NPCs for ph4t l00t, well, I will bow before their awesome power.

    It is a shame few other gaming companies have even an once of the guts that Rockstar has. I don't want the evolutionary boring crap Blizzard shits out. I am glad they are the masters of taking an established genera and refining it, but I want a company that boldly tries new things. There are plenty of spineless companies like Blizzards out there producing more of the same. The Rockstar's are few and far in between. Hell, even to this day no one has had the guts to try and imitate GTA with anything more then half hearted lobtimized imitations.

    Rockstar, you pw4n my w0rld.

    1. Re:Rockstar, you pw4n my w0rld. by Ahnteis · · Score: 1

      Try Guild Wars.
      It's worth the $50 to just play through it once as a single player game. Anything you get beyond that is bonus.

    2. Re:Rockstar, you pw4n my w0rld. by Khuffie · · Score: 1

      Just a point: look out for auto assault. that one looks fun.

    3. Re:Rockstar, you pw4n my w0rld. by Shihar · · Score: 1

      Perhaps you missed the part when I mentioned that I want a game that redefines the genera and offers core gameplay that does not revolve around leveling up. Guild Wars is no genera breaker. The game is about mindlessly killing NPCs in a relatively dead world brought occasionally to the bare bones of life with scripted events. How many dungeon crawls can you go on before you want to start tearing out your hair?

      Guild Wars is great in that it refined the genera and found a spiffy pricing scheme. However, the game still boils down to spending hours plowing a path through stupid NPCs for ph4t l00t and exp.

      MMORPGs are piling on with the "ME TOO!" gameplay. Someone just needs to grow a pair and offer a truly living and breathing world that ISNT focused on slaughtering NPCs for l00t and exp. I am not against killing things. I don't want to play a puzzle game. I am against game play that revolves around killing shit to get levels and exp. Half Life 2 found pretty compelling reasons to kill things without offering up l00t or exp, why do MMORPGs find it so damn hard to do the same? Just make a game where your gameplay is actually FUN, not 'work' you have to do to get bigger and stronger.

      Like I said, I have the greatest respect for Rockstar. They have proven they are completely willing to aim for epic, totally destroy preconceived notions of a 'genera', and deliver. Rockstar putting its footprint on the world of MMORPGs can only be a good thing. Hopefully they will crush the current flaming pile of shit that accounts for the current unoriginal crop of MMORPGs / Everquest clones.

  7. Little Early for Hype by b0r0din · · Score: 3, Insightful

    This game is getting released in 2008. That means, wow, the Xbox360 will have an MMORPG in _3_ years.

    This is the kind of crappy hype I hate, where they announce how awesome their console is because it'll have some game no one has reviewed or tested yet, oh and which won't be released even on PC for the next two years.

  8. Rockstar???? by okayplayer · · Score: 1

    "With FFXI already slated to show up on the console, Gamespot has word that Rockstar's thugs and cops MMOG All Points Bulletin will be making an appearance on the system as well."

    Um Rockstars? Nope sorry, try again. As much as the publisher/developer wishes, this (APB) is certainly not, nor will ever be a Rockstar Game.

    Can we get an edit for facts?

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    What a horrible thing the ESRB just did to the game industry.
    1. Re:Rockstar???? by lorelorn · · Score: 1
      Can we get an edit for facts?

      Hi, welcome to Slashdot, I hope you enjoy your time here with us.

      You may wish to return to the front page for a fun game of 'spot the dupe story'.

      Otherwise, please read some of our many fact-free posts, being placed right now on on our active threads.

  9. Gee, MMO's, Really? by rAiNsT0rm · · Score: 0

    Didn't see this one coming with the massive talk about Eba...Microsoft's new real money for virtual item support. Throw out a bunch of MMO's, support the real sale of items for said titles, and collect a tidy sum on commissions. Microsoft ain't no dummy, and the 360 is a marketing ploy and quick money maker after the trouncing they experienced with their freshman effort. Do people really not see through these things like tissue paper?

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    http://teasphere.wordpress.com - A little spot of tea
  10. Vanguard: Saga of Heroes by SirBruce · · Score: 1
    Vanguard: Saga of Heroes is also supposed to be coming out on the X-Box 360.

    Bruce

  11. Re:Nintendo DS by vertinox · · Score: 1

    Have you ever played any DS FPS games like Metroid or Golden Eye?

    It's seemed really weird at first, but once I figured out the correct way to use the pen and touch screen it plays just as good as a mouse sans the extra WASD setup. The left four way pad seems to be lacking a bit since you can't hit secondary button ands have to use your left index finger to shoot, but it feels like it works.

    From what I've heard on the Nintendo rumor mill, you are going to be (or supposed to be) able to interface your DS with the new Nintendo system. It might be a problem with DS required games, but it would be one hell of a great wireless controller for RTS or FPS games.

    Maybe Sony or Microsoft could come up with something similar and controller like?

    --
    "I am the king of the Romans, and am superior to rules of grammar!"
    -Sigismund, Holy Roman Emperor (1368-1437)
  12. APB by andy_fish · · Score: 2, Informative

    I remember playing the game APB a long time ago in the arcades! Are you saying that all those litterbugs that I arrested were actually other players?

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    & I wish I knew the password to your heart . . . &
    1. Re:APB by hambonewilkins · · Score: 1

      But do you remember the uber-repetitive theme song? Imagine that in Dolby 5.1

      --

      God Bless America. Why? Did it sneeze?