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A Wombat's Journey To Market

The increasingly entertaining Next Generation has the story of the fictional game "Chortle Wombat's" journey from design to market. From the article: "Our internal testers have been working with the wombat for months. The game is content complete, stable, and bugs counts are dropping daily at a satisfactory rate. So we submit a build to Sony and Microsoft for presubmission and continue beavering (wombating?) away. This presubmission means Sony and Microsoft's test departments can get their hands on the current build and get some early visibility on what might need to be fixed when they receive a release candidate."

5 of 13 comments (clear)

  1. Summary by Otter · · Score: 3, Funny
    To save everyone the trouble of reading:

    In the late stages of development, testers look for bugs and the developers try to fix them. When they're done, they make CDs, package them and send them to retailers. On trucks.

    1. Re:Summary by kaellinn18 · · Score: 4, Funny

      developers try to fix them

      You misspelled ignore. At least that's how it feels like sometimes.

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    2. Re:Summary by DocWat232 · · Score: 2, Funny

      Actually, it's only one third of the battle... We're losing.

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      DocWat232
  2. No wonder publishers miss their dates so often! by Nipok+Nek · · Score: 2, Funny

    I think someone needs to check their math. Sept 1 to Oct 15th is six weeks on my calendar, not ten. Nipok Nek

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  3. Wombat? by dacarr · · Score: 2, Funny

    Only in this industry can we get a WOMBAT to market.

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