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Copyright Issues in the Mainstream

dmayle writes "Recently, the Supreme Court of the U.S. ruled on a momentous topic, the Grokster case (as covered on Slashdot). It turns out, however, it's not just geeks who are taking notice, and we're not the only ones who think things are getting ridiculous. The Economist has a great story on the subject, noting among other things, that if the cost of publishing had come down with the internet, perhaps the amount of protection needed to encourage publishing is less as well." From the article: "Both the entertainment and technology industries have legitimate arguments. Media firms should be able to protect their copyrights. And without any copyright protection of digital content, they may be correct that new high quality content is likely to dry up (along with much of their business). Yet tech and electronics firms are also correct that holding back new technology, merely because it interferes with media firms' established business models, stifles innovation and is an unjustified restraint of commerce."

3 of 307 comments (clear)

  1. New Era? by Anonymous Coward · · Score: 5, Interesting

    I said it before and I'll say it again:

    Exchanging goods for money is an old and well trusted system. It has worked well for centuries because those doing the selling were generally the only ones who could comfortably produce the product.

    However, we are now entering The Information Age. Many businesses no longer sell goods, or services, but rather sets of instructions, plans and ideas. As these are not tangible objects, they are easily reproduced.

    Previously it was possible to bind these ideas to tangible objects, thus making them harder to reproduce. Recipes were printed in books. Music was pressed into vinyl. Because of this, businesses could stick to the age old business model, but now that the consumer can also easily reproduce products, cracks are forming in this model.

    All well and good, but what's the solution? How can businesses make money on the ideas/information/programs they produced initially? At the moment there seems to be a knee-jerk legal response, but this doesn't seem to me to be a viable solution in the long term (but I am not an economist). One alternative could be to scrap the "sell multiple, low-cost copies" model and go with a "Sell one, high cost copy which will cover expenses and profit". For example, 20th Century Fox makes a new movie costing $100,000,000. They release it to the public for free (and Free) and keep track of how many copies are in circulation. Depending on how popular it is, they are then paid $5,00,000,000, or what ever, by a central organisation. The consumers have to pay this organisation a set amount each year to cover their costs, but are then free to do whatever they want with the movie/music/software.

    Will people be happy being forced to fork out a few grand a year for products? They fork it out already voluntarily.

    Do people get a say in what's produced? How do we insure the producer is producing a quality product? Through market research and strict auditing of the producers.

    A crazy, poorly formed idea, but one which does eliminate the problem sellers we are now facing.

  2. 90+ years? We're all dead, except the corporation by garcia · · Score: 5, Interesting

    This makes no sense. Copyright was originally intended to encourage publication by granting publishers a temporary monopoly on works so they could earn a return on their investment. But the internet and new digital technologies have made the publication and distribution of works much easier and cheaper. Publishers should therefore need fewer, not more, property rights to protect their investment. Technology has tipped the balance in favour of the public domain.

    Exactly! In this day and age, most media that is published is *long* forgotten after only a few months. The only reason the conglomorates want this 90+ year protection is so that they can gaurantee that every single person alive when the piece of material was produced will be dead before it can be used somewhere else.

    That isn't protecting distribution to make back profit, that's protecting big business to control every facet of their holdings while fucking the public out of what should have been rightfully theirs.

    It's really sad that the lawmakers and interpreters are either ignoring this important fact (or color blind -- green).

    Eight years is too much, nevermind 28 or 90+!

  3. The aspect that really grates for me... by 91degrees · · Score: 5, Interesting

    Abandonware, and deliberately restricting access.

    Sure, I quite like the idea of sharing mp3s and downloading TV shows, but I realise that the arguments against doing that do have at least some merit. What does annoy me is that it's impossible to get access to a lot of media.

    The market for classic video games is small-to non-existant. Occasionally these are relicenced, but mostly people are not making money from these games. The TV Pilot "Global Frequency" would not have been seen by anyone except people downloaded it. This caused complaints from WB. Not for any good reason. They weren't losing any money from it because there was no way to buy a copy, but The WB want to hoard their IP.

    Society does better from these when people are breaching copyright. It's better that a show is watched than a show is buried in a vault, but copyright hasn't caught up with this possibility.