Getting Rich Writing Mac Software
Udo Schmitz writes "Look at this as kind of a followup to an article from yesterday, which was weak and boring although the author had a point. Enter Wil Shipley of Omni Group and Delicious Monster fame. At WWDC 2005 he gave a talk (PDF) about why he develops software for the Mac, when "all the other kids" are programming for Windows. Choice quote: "Windows users only ever use three apps: Word, IE (for e-mail), and iTunes"."
I'm a 21 year Mac user, I buy all of my software to support the developers who code for our platform.
It was hard during the "dark years" while baboons ran Apple, but now it's getting so much better so fast it's not even silly.
You may say "games", I have bought 20 games this year alone at $50 or more a pop for my DP PowerMac G5
Why do you say? Why not a cheap PC instead?
Well first of all I'm older, my reflexes are not as good anymore to take on these kids online. I need a machine to do my work in peace and security and enjoying my mid-life crises with a occasional diversion into 3D games is a pleasant diversion.
Heck gaming is all going to X-Boxes and Playstations, they are cheaper and appeal to a mass audience.
Mac software has to be GOOD software, because well we are not as numerous as the common windows, so it really has to fill a need and a want well for a large percentage of us to buy.
Crappie office store programs need not apply.
The decision to shift to Intel processors is opening a lot of eyes, for us Mac users and developers of Wintel software to tap our rather lucrative pursestrings, with Apple giving away WebObjects (a $50,000) program that makes Java applications and runs Apple and Dells webstores etc. is a tremendous incentive.
All I can say is Steve Jobs has had many years to figure out what he could have done if he remained at Apple, now the has his second chance and who knows what to expect.
We need a revolution, change is good, innovation is good and the new Apple is gearing up to change the world once again.
Hello again!