Longhorn Preview
itraor writes "PC World has previewed Longhorn, not the first one out I guess. Among the few noted features is that Windows now offers translucent UI, finally catching up with Apple. "
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The newest versions of the next Windows add graphics sizzle and more search features but lack visible productivity enhancements.
Scott Spanbauer From the August 2005 issue of PC World magazine Posted Wednesday, June 22, 2005
The most recent build of Longhorn--Microsoft's next Windows--has some impressive visual touches, including the kinds of translucent objects found now in Apple's OS X, and more powerful ways of finding files. But it doesn't yet exhibit any breakthroughs in productivity, or promised features such as security improvements and smarter connections to handheld devices.
We tested the 64-bit version of the latest code released to developers (Longhorn build 5048) and have also viewed demonstrations of a subsequent build. The first beta version of the operating system is due for release this summer.
Over the last several years, Microsoft has touted Longhorn's trio of significant innovations: a graphics engine dubbed Avalon; a technology called Indigo that enables programs on different computers or devices to communicate; and an indexed, searchable data storage layer called WinFS. But when faced with a self-imposed release deadline of late 2006, Microsoft decided last year to pull WinFS out of Longhorn, promising to release that component as an add-on at a later date.
So what of the two remaining Longhorn design pillars? A new desktop theme called Aero is about the only sign of Avalon graphics in our pre-beta. Turning mundane buttons, window frames, title bars, and icons into animated, 3D-rendered, and sometimes transparent objects, Aero brings the Windows interface to life. Indigo, which supports enhanced Web services, won't be visible to end users.
But even though WinFS is now out of the mix, Microsoft has taken advantage of file attributes in the NTFS file system already available in Windows XP to make Explorer better at ferreting out documents according to author, camera model (for photographs), or genre or album title (for music files). The operating system lets you create virtual lists based on these attributes so that, for example, you can see every photo on your system or all Microsoft Word files, regardless of where they are stored and without having to explicitly search for them.
Longhorn will also do a better job of connecting to smart phones (Microsoft wouldn't indicate whether the phones would have to run the company's Windows Mobile operating system), cameras, and audio players, improving their integration into Explorer and making file transfers and synchronization more consistent across device types. Still notably absent from the Longhorn builds we've looked at are new versions of the Internet Explorer browser (even though Microsoft has said it is close to releasing a beta of IE 7) or any other bundled utilities. Gone, for the time being anyway, is the desktop sidebar that lurked in previous preliminary versions of Longhorn.
And in spite of announced planned enhancements such as monitoring of outbound data (Windows XP's firewall watches inbound traffic only), protection against malware, a new type of restricted user account, and a secure startup scheme to ensure that a PC hasn't been tampered with, Longhorn so far has the same minimal security toolbox as Windows XP with Service Pack 2.
Though security remains an unresolved issue, build 5048 brings Longhorn's graphical user interface into sharper focus.
Catch-Up Eye Candy
The new Avalon graphics engine includes a programming interface that permits Microsoft and third-party software makers alike to write applications that put the latest and greatest graphics cards to work rotating, texturing, and fading windows, as well as making menus, title bars, and other elements translucent--finally enabling Windows to catch up to Apple's OS X, several years after the fact.
We managed to activate a subset of these features in our copy of Longhorn build 5048, and they're certainly welcome refinements (see top screen). Nevertheles
Don't anthropomorphize computers: they hate that.
Expect a lot of eyecandy-disabling apps to come out very quickly.
You mean like the disabling apps in the Control Panel? Like System -> Advanced -> Performance (Visual effects, processor scheduling, memory usage, and virtual memory)?
wtf... alpha blending has been around natively in windows since W2K. It wasn't used but it was there and many mods allowed context menu to set windows transparency.
o x-composite is still slow like hell...
o e17 will us software blending...
*sigh*
\u262D = \u5350
Article Summary:
- Windows is catch up to Apple's OS X.
- All the features that would sell an OS upgrade have been pulled to meet the release date.
- Same as XP with a kewler user interface.
- Only advantage over Apple's OS X is the hardware support.
My Sig indicates the end of the comment I posted.
Build 5048 was 'released' at WinHEC so that the hardware manufacturers could begin writing drivers under LH's updated driver architecture. This build was not intended to showcase any particular feature of Longhorn, in fact many were removed from the build (including the new 3d interface). The purpose was to provide a shell platform where they could verify their drivers, that is all.
I wouldn't give creedence to any LH review until the upcoming Beta in late August.
...because there is a good chance that the upcoming beta releases will look completely different. And the final release will then look completely different than the betas.
For comparison, here are some links that illustrate the evolution of the Windows XP UI:
Whistler preview
Another Whistler preview
Yet another Whistler preview
Whistler beta 1
Beta 1, another build
XP Beta 2
XP RC1