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We Love Katamari Preview

1up.com has a first look with video of the upcoming We Love Katamari. From the article: "Without question, the new game is its father's son -- very literally so, in fact. (The narrative that appears between stages details the tough-love story of the fruity King Of All Cosmos and his childhood struggles to win the acceptance of his own stern and cold-hearted dad.) More to the point, the gameplay itself is largely unchanged from last year's surprise hit. The control scheme is exactly the same, and the fundamental concept of rolling things into a giant katamari ball within a certain time limit remains intact as well."

2 of 42 comments (clear)

  1. Hopefully this sets a trend by dannyitc · · Score: 5, Insightful
    Katamari was the epitome of everything that is good about gaming. A low-budget (which thankfully was reflected in the price), addictive, intuitive, fun and creative game that focused on gameplay. A breath of fresh air in a market too often filled with games with huge production values and flashy graphics that attempt to overshadow poorly done game mechanics.

    Keita Takahashi's speech at the Game Developer's Conference was very interesting, to say the least, and I think more game developers would benefit from listening to what he has to say.

  2. Re:PS2 exclusive? by jclast · · Score: 2, Insightful

    No no no. As much as the DualShock 2 is my least favorite controller, it is uniquely suited for Katamari Damacy.

    The analog sticks are the same size and they're directly accross from one another. I wouldn't want to try it with a c-stick or the Xbox's offset sticks.

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