State Of The Handheld Industry 2005
Jack writes "The State of the Handheld Industry 2005 is back. The yearly feature includes roundtables with journalists and handheld developers. A report by GCAdvanced indicates that this year it is a 4-day feature at Nintendo Insider. The developer roundtable is already up. It talks about not only the GBA, DS, and PSP, but the Gizmondo, N-Gage, and mobile phone gaming. GCAdvanced also reports there is an interview with Nintendo's Perrin Kaplan. Although she seems to dodge some questions, it gives new information about the Game Boy Micro faceplates and Nintendo DS online with the Wi-Fi connection." To provide some first hand opinions, The Game Chair has a piece on the meaning behind handheld gaming.
Good thing there isn't a portable Xbox... man, that thing would weigh like 10 lbs. =)
"I cannot think of any need in childhood as strong as the need for a father's protection." -- Sigmund Freud
Why even bother mentioning the N-Gage for that matter...
"A truly wise man realizes he knows nothing."
You may not think that Nintendogs is a killer app. That's because you're a gamer. Nintendogs is aimed at non-gamers, and in Japan, it's definitely moving loads of DS consoles. Nintendogs is very much a killer app for the DS, because it makes non-gamers and casual gamers buy consoles.
If you think Nintendogs is not a killer app, you're fooling yourself. It may not be a hit among traditional gamers, but it's definitely shifting DS boxes in huge numbers.
Personally, I really don't like the PSP (it's just an expensive portable PS2 for the most part), but I can see the advantages that it brings. The graphics on the GameBoy have never been all that great. Many games have looked good despite the GB or GBA's inability to throw out high polygon counts. The PSP makes 3D gaming possible on a handheld in ways that it has never been before. However, it seems as though most companies are intent on throwing rehashes of PS2 games on it. I really haven't seen any originality on the system. It has a lot of potential, but right now it seems a lot of that potential is being wasted. The only reason I'd buy one is Lumines, but I'm not paying almost $300 for the experience.
The DS on the other hand is really an odd duck. Like the PSP there is a lot of untapped potential on the system that's going to waste. However after playing games like Kirby's Canvas Curse, I've been blown away by some of the possibilities of the system. The DS is just begging people to think outside of the box and come up with something new and innovative.
The most important thing though, is that consumers have a choice in what type of gaming philosophy they want to subscribe to. You can buy into the innovation and new style of gaming brought about by the DS, or you can get the mainstream rich-graphic games that the PSP has to offer. No matter what your preference is, consumers have more of a choice now.
A report by GCAdvanced indicates that this year it is a 4-day feature at Nintendo Insider. The developer roundtable is already up. It talks about not only the GBA, DS, and PSP, but the Gizmondo, N-Gage, and mobile phone gaming. GCAdvanced also reports there is an interview with Nintendo's Perrin Kaplan.
Yeah, that sounds totally unbiased to me.
Go ahead MOD my day!
More opinions here
"No one wants an expensive, delicate portable game system..."
I can't speak for the PSP here, but I've dropped my DS off a 6' dresser, ejecting the cartridge, and it's no worse for wear, save for a small nick on the outer casing. I've been carrying it around with me for the past month, and it's continued to function as well as it always has. The DS is hardly "delicate".
As for the games, they're coming. If you remember, the GBA had a pretty lackluster launch as well, but its backward compatibility helped sell units for a while. And unlike the GBA, developers will need a little more time to get used to the DS and PSP. The PSP is almost a miniature console, so former GBA developers are having to deal with 3D graphics, disc input, WiFi, and heavier battery consumption. The DS's new features like the touchscreen, microphone, and WiFi introduce a completely new standard for games, making it a lot harder for developers to simply port older titles or make cookie-cutter sequels.
But this holiday season seems to be the first big wave of titles for both consoles. The DS has Metroid, Advance Wars, Nintendogs, and a wave of WiFi games like Mario Kart and Animal Crossing. The PSP will see the new GTA, Madden, and Infected, to name a few. If you can't see anything you like in the remaining 2005 lineup, maybe handhelds aren't for you.
On page three of the developer roundtable, there's a question asking whether the developers think that the non-gaming features of the PSP could eat into game sales. Almost all interviewees seem to think that the opposite is true: People will buy the PSP for watching UMD movies and then discover that it can play games, too, thereby bringing in new gamers.
I think this is a bit delusional, but I'm wondering: Has anyone of you bought a PSP solely as a portable movie player? Do you know anyone who has? If you own a PSP, have you even bought a UMD movie?
Sure, two massive easily scratched screens doesn't make it delicate at all. Just because *closed* your DS took ONE fall and survived they must be built like heavy-armor tanks. oh, and all the delicate electronics in the PSP must also be able to handle small-arms fire too.
Put a GBA and either a PSP or DS up against each other and see which one lasts. Your a fool to think either new portable is more durable. Hinges, large screens, delicate optical drives, yeah I must be crazy to think the way I do.
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