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Symphony Orchestras and Video Games

robi2106 writes "The BBC is running an article regarding the cooperation between video game composers and top symphony orchestras, like the recent Los Angeles Philharmonic concert entitled Video Games Live. The VGL event contained orchestral productions of video game music, a live video game match between audience members on jumbo screens behind the orchestra, and pre-recorded game footage accompanied by the orchestra. Such productions are becoming more and more popular." From the BBC article: "With the emergence of machines like the PlayStation 2, Xbox and GameCube, anything became possible musically, and sound became a fundamental part of gaming experiences. When Mr Wall composed the score for Myst III, he used a full symphony orchestra and choir. "

3 of 45 comments (clear)

  1. Appeal's game "Outcast".... by tcopeland · · Score: 2, Informative

    ...had a sound track performed by the Moscow Symphony. Pretty impressive...

  2. Re:Surprisingly... by Doctor+Ian · · Score: 2, Informative

    No.

    More than a decade earlier, Orchestral Game Concert was a full orchestra event of video game music. The CD of that was released on November 18, 1991. There was four more OGCs afterwards.

    --
    Trust me, I'm a doctor.
  3. Re:Not quite anything by Shadeborn · · Score: 2, Informative
    There's still one thing music can't yet do in video games: change styles in synchronization with the player's actions. Sure, music comes at important points, but it starts or stops then. You still can't have a dynamic score.
    Lucasarts has been using iMuse for a long time in their games.