Slashdot Mirror


Burnout Revenge Preview

Gamespot has a preview of the next title in the Burnout series, Burnout Revenge. From the article: "When we saw Burnout Revenge at E3, Criterion compared this year's crash mode courses to holes you might play during a game of golf, complete with a simplistic teeing-off mechanic that determines how fast you get off the line, fairways--aka freeways--full of hazards (like cars you don't want to crash into...yet), golf green-like areas (such as intersections that ooze carnage potential), and a hole that takes the form of a moving "target car" that's worth loads of points if you manage to wreck it. These comparisons still hold true, but Criterion has clearly been hard at work refining and improving upon the crash mode since it showed it off in Los Angeles." Given how good Burnout 3 was, I'm looking forward to this.

1 of 32 comments (clear)

  1. Re:Pros vs Cons by LSD-OBS · · Score: 4, Informative

    Most of the offenses of EA that we care about are to their employees.

    And anyone who works in the industry will confirm that it's the exception to the rule to find a game development company that *doesn't* squeeze as many hours out of their employees as humanly possible at crunch time.

    EA is certainly a great place to work. Their employee perks are the best in the industry. The ruckus of last year was confined mainly to *one* of EA's many studios.

    Disclaimer: I work in the games industry and I have friends at various EA studios, and I'm reflecting their sentiments.

    --
    Today's weirdness is tomorrow's reason why. -- Hunter S. Thompson