Public Transit Reality Game
Corngood writes "Like Pacmahattan, but with streetcars. Toronto designer Joel Friesen has created a giant game of tag using cell phones and Toronto's public transit system. Live Action Scotland Yard (L.A.S.Y.) is a giant game of hide and seek. One guy tries to hide by using the subway system while three or four other people have to find out where he is by the clues he leaves and the dispatchers phoned in instructions. The game starts this Saturday the 23rd, he's looking for more players. It's free, promotes public transport, and there will be beers afterwards."
reat idea..
Since it is 'Live action' though would be good to come up with a way to get away from the 'turn based' concept of the board game and move towards a more real-time based game.
Would also be interresting to incorporate clues as to mr. X's whereabouts instead of completely revealing the location.
Would also be good to reduce the person at HQ to one or two people who relay the clues to the detectives to alow more people to be out in the field.
Robert Bindler
A Computer Science student's views on technology.
This is NOT the time for (deliberately) anomalous behaviour on public transit.
How long will it be before one of these player, just trying to have fun, will be arrested for suspicious behavior around public transportation? The times we live in are sad.
Free beers? That's an importnat factor in the decision tree.
"It's the height of ridiculousness to say for those 9 lines you get hundreds of millions."
Or maybe it's just me. I feel like a game like this catching on around the tech world is really a bad idea. In the wake of terrorist bombings on mass transit and cellphone detonation scares, its kind of like playing soccer in a field of landmines....
Well when you say stamping on pads or riding trains, it doesn't sound fun at all. That'd be like me saying WTF is the fun in pushing buttons. There's more to it than that.
No existe.
What it means is that in Canada the terrorists have not won.