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Miyamoto Says Wind Waker Was Boring

Eurogamer has a talk with Shigeru Miyamoto, maker of the Legend of Zelda series, where he reveals frustrations with The Wind Waker. From the article: "At the end of the production we fought against the clock and there were parts that I was forced to approve even though it didn't feel complete...I apologise that we didn't fix the triforce hunt at the end of the game. It was slow and dull." Seems like designers slagging their old games is a growing trend.

2 of 143 comments (clear)

  1. Ironic that he forced it through production by hunterx11 · · Score: 5, Informative

    In his own words, "A delayed game is eventually good, a bad game is bad forever."

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    English is easier said than done.
  2. Actually by aztektum · · Score: 5, Informative

    Eiji Aonuma said it was "dull", and that was in reference to the Triforce hunt late in the game. Miyamoto only said that he's heard the complaints and they're working to make Twilight Princess the Zelda game everyone wants it to be.

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    :: aztek ::
    No sig for you!!