Crafting The 360 Interface
MaxConsole writes "Over at Designinteract they have a very interesting feature running on how the Microsoft interface design manager (Russ Glaser) completed the Xbox 360 user interface. The feature goes into depths on the whole two year project for the Xbox 360, the problems they encountered, the testing phase, requirements for the interface as well as the animation and experience design. The feature concludes 'the Xbox 360 interface came in under 3MB. It is slick and fast and, its designers hope, successful.'"
Based on the hype at the Game Developer Conference, this is exactly the direction they are going: Built in interface into MSN Music (or whatever it will be called), sync to your iPod, play your playlist inside any game, and chat with other XBox Live friends regards of whether either of you are playing a game, let alone the same game. I'm surprised they aren't going the DVR direction (as a hard drive / video input adapter combo package).
It is a cool concept, and a huge problem for Sony to compete with. With XBox's existing userbase, just meeting the feature set will not be enough to survive in the online world.
Anm