The Birth of the Apple Lisa
Ton writes "People think Apple stole the GUI from Xerox, but it's much more subtle than that. Braeburn has posted a story about the development and birth of the Apple Lisa, the first commercial computer with a graphical interface. More on this subject at Andy Hertzfeld's (one of the original developers of the Mac) site Folkore.org."
" was more powerful than most minicomputers of the day. The researchers at PARC had since become leery of outsiders, and stopped giving tours. Steve Jobs, convinced that the technology at PARC could help Apple usher in the eighties, offered Xerox a killer deal. Apple, which was still privately owned at the time, would allow Xerox to invest $1 million, which was sure to soar in value when the company went public in 1981 for two guided tours of PARC's technology. Xerox happily accepted, and gave Steve and a team of engineers from the Lisa project a tour of the technologies at PARC.
Steve Jobs (who took only Bill Atkinson along on his first visit), who had a rather limited understanding of technology, was most impressed by the graphical interface he saw running on the Alto. The interface was nothing like today's desktop based interfaces, but was a huge jump forward from the command line interfaces used everywhere else. When the engineers returned they had a vision of what they wanted in the Lisa project. The Apple chairman was so impressed that he interrupted a demo given by Larry Tesler asking him why nothing was being done with the technology. For the second visit, Jobs brought along several members of the Lisa project, and was given a much more technical demonstration. The other engineers who went on the second visit, who were briefed by Jef Raskin before their visit, were equally impressed.
The Apple engineers were not the only ones to be impressed by the visit, the researchers at Xerox, long discouraged by Xerox's inability to release a product based on the technology developed at PARC, were impressed by Apple's seeming willingness to implement advanced technologies in their products.
The Lisa project changed dramatically. No longer was it to be a mere hardware upgrade to the Apple II line, the new focus of the Lisa project was software. The team wanted to implement all of the innovations they saw at PARC."
It's not really stealing, but rather just "implimenting" someone elses innovations.
The Lisa was the first major one with a sophisticated non-text graphical interface for file access. However, it was not the first to use such an interface at all. Earlier offerings from Apple, Atari, Commodore, etc had many individual programs that had interactive graphic (non-text) interface and control. Probably would be better to say that it was the first commercial offering featuring the early version of today's GUI.
Don't blame Durga. I voted for Centauri.
This article pretty much illustrates the difference between Apple and Microsoft. Apple tried really hard to come up with a great, user friendly GUI for the Lisa, and in the end sold it for close to $10K to try and quickly recoup costs. Microsoft instead goes and buys a crappy OS (the early DOS) for $80K or whatever it was, sells the crap out of it to IBM and becomes the dominant player. Now Microsoft can afford to sell its OS dirt cheap as it makes up the cost in volume and monopoly practices. Apple still continues to design a great OS and sell it along with hardware at a high premium. Pretty much nothing has changed in the philosophy.
The RIAA thinks that I stole music using Kazaa, but it's much more subtle than that...
___
It's the end of my comment as I know it and I feel fine.
At OOPSLA '87 (back in the pre-history days) we pretty much all were astounded that we had all been strongly influenced by a single article in Scientific American in the late '70s that showed off future trends in computing including the work at PARC. You never know what will be the thing that really sets off an industry. A fairly interesting group was there including Alan Kay (Smalltalk-72), Adele Goldberg (Smalltalk-80), Bjarne Stroustup (C++), Brad Cox (Objective C) - how much each of them inspired that article or was inspired by it is left to the reader.
While Apple engineers were certainly inspired by PARC, to say they stole belittles the desktop innovations they did: Pull down menus, overlapping windows and a desktop trash bin.
CDE open sourced! https://sourceforge.net/projects/cdesktopenv/
While the machine and software were excellent for the time, it was Apple's boneheaded discontinuation and non-support of the Lisa that made Microsoft the company it is today and sent Apple into the corporate wasteland. I know more than one company that were sold on Lisa, bought is and deployed it. Then, they were told it was the end of the line - zip for you, nada. Had the knuckleheads at Apple even bothered to offer a discount on Macs to corporate Lisa buyers things might have been different. Instead, they got nothing so they shunned Apple. The instead bought MS and when Windows came out they never looked back. Thier employees cut their teeth on Windows machines, and then bought them for home where their kids got ahold of them. The rest is history. Yes, Apple sold a lot to schools, but home is where the fun is and most use came. It's been a Wintel world ever since. Since then, Apple has only gained among niche users in desktop publishing and more recently on media development. I don't count iPod as computer hardware. It is a straight consumer product. Had Apple behaved differently, the PC world could have been very different.
Yes, Apple did steal the idea for a graphic user interface from the demo visit that Jobs and crew made to Xerox PARC. Jobs and crew were primed for a completely new user interface for a low-cost (here meaning less than $50000 US 1981 dollars) business computer. They came, they saw, they copied.
Xerox hired great people who created a new computer environment. Xerox management saw it and realised that it could make them rich. Xerox slapped a $50,000 price on it, sat back, did nothing with it, and watched it bomb, and have its central concept get stolen by the first hungry people to see it.
Apple hired great people who wished to create a new computer environment. Apple management saw Xerox's work and realised that it could make them rich. Apple copied it, slapped a $10,000 price on it, sat back, did next to nothing with it, and watched it bomb, and have its central concept get stolen by the first hungry people to see it.
Atari hired great people who wished to create a new computer environment. Atari's 'management' saw Apples's work and realised that it could make them rich. Atari copied it, slapped a $1,000 price on it, sat back, did next to nothing with it, and watched it bomb, and have its central concept get stolen by the first hungry people to see it.
Microsoft hired great people who wished to create a new computer environment. Microsoft management saw Atari's work and realised that it could make them rich. Microsoft copied it, slapped a $100 price on it, sat back, did next to nothing with it, and watched it soar, and have its central concept get stolen by the first hungry Unix programmers to see it.
The point? Stop your management monkeys from looking at the technology world as a means to get rich and more as way to build the framework and infrastructure that will allow wealth to be generated by new organizations and processes that are made possible by new technology. Then they will be able to make enough money to keep their pointy little heads happy.
Stop being so fucking greedy. Greed is not good. In the long run, it doesn't work.
Actually, industry observers and commentators up until 1990 frequently said that the graphical interface was a bad idea. Check out the press from that time and you'll see arguments that GUI's are too slow, childish, disrespect the expertise of users, and reduce productivity because they take your hands off the keyboard.
And the Intel processors of 1983-86 vintage were too underpowered to handle the overhead of a GUI at an acceptable performance level. Try booting one up in Win 2.0 some time...
BTW, a huge chunk of what we now consider standard interface stuff was invented for the Mac, such as the file interface.
Windows 3.0 users did NOT "need to upgrade" to intel 386 based machines (which were several years old by then - not NEW as you state) because Windows 3.0 in 1990 supported 3 modes.
- Real mode (which ran on just about anything x86 available)
- Standard mode (which required an 80286 or above processor)
- 386 Enhanced mode (which, obviously, needed a 386 to run) and took advantage of all those "Advanced CPU" features you claim weren't supported in Windows until five years and 3 versions later.
Really, if you're going to make it up as you go along, let people know it's just fictional ranting.Also, I know of two other windowing workstations that were commercially available in 1981:
The PERQ
Lisp machines from LMI and Symbolics
The Lisa was not the first commercial GUI machine, though it probably does hold the title for the first commercial machine under $10K.
To a Lisp hacker, XML is S-expressions in drag.