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DooM Remix Project - The Dark Side of Phobos

djpretzel writes "The Dark Side of Phobos is the latest in a series of site projects at OverClocked ReMix, which each provide unofficial, non-commercial fan arrangements of entire game soundtracks (Sonic 2, Kirby, Donkey Kong Country, and Super Metroid, to date). This latest addition covers id software's perennial classic, the original DooM, with 23 tracks by 19 artists. More information is available at doom.ocremix.org, or simply download the torrent with both mp3 and lossless FLAC, site unseen. Mars never sounded so good."

2 of 49 comments (clear)

  1. Doom midi music by nherm · · Score: 4, Interesting

    The midi instruments in my 486 was so annoying that I usually turned off the music in all of my games.

    So basicaly I played a silent doom (except for the sound FX), until two or three years later, when I bought a casio keyboard midi-capable.

    Motivated by curiosity, I bought a midi cable, connected it to my 486, configured and started doom... what a surprise! The music was very nice, there was a map from episode 3 which used some chorus sound and a electric guitar, it was very post-apocalyptical...

    Ok, my casio keyboard may not be the "best of the best", but the improvement from my soundcard was appreciable (at least for me)

    It's a sad thing the midi instruments in the (then) most popular soundcards (i. e. sound blaster 16, which was my case) were so bad. The quality of game music from the 90's was simply lost for most of the people because of this. Duke nukem 3D also had very nice music during the game, but my sb16 turned it out to a childish mess of "noise"...

    So I'm glad somebody made those remixes, so the rest of the people who never listened to it with the proper equipment (a good midi instrument!) can give it another try...

    1. Re:Doom midi music by Jerf · · Score: 2, Interesting

      I had a Korg X5, the same innards as the venerable (and I believe considered "classic") 05/W series in the mid-90s.

      Only in modern times am I hearing music from consoles/computers that was as good as what I heard from that machine, and most of the time the modern music isn't dynamically generated.

      Tie Fighter and the opening to Day of the Tentacle stand out as excellent game music. The former has wonderful orchestral arrangements, and the latter has this solo clarinet that almost sounded like someone was actually playing one. (My clarinet patch was good, but that arrangement made it even better.)

      Music has, for all the press, been pretty neglected by modern times. We have the tech for some great dynamic music, but we just get MP3s instead; certainly nicer than FM synth, but lacking for many games.