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Moody Non-Photo-Realistic Driving

An anonymous reader points out a project called Drivey, which he describes as "a dark and fascinating example of 2.xD [not quite 3d] graphical rendering. This tiny, free [as in beer] demo gives you an amazingly compelling driving experience. To quote the author, 'It was conceived as a driving simulator for old farts like myself, who are kind of nostalgic for the "old days" [ca. 1985] but are not so thick as to believe that the games from the 80s were actually in any way superior to the games we play today.' Even works fine under WINE!"

11 of 479 comments (clear)

  1. Howto Make it a Screensaver in Windows by N8F8 · · Score: 5, Informative

    Rename the ".exe" to ".scr", right click on the file and select "Intall". You now have a Drivey screensaver;)

    --
    "God fights on the side with the best artillery." - Napoleon, Marshal of France - speaking truth to power
    1. Re:Howto Make it a Screensaver in Windows by De+Lemming · · Score: 4, Informative

      Rename the ".exe" to ".scr", right click on the file and select "Intall". You now have a Drivey screensaver;)

      You now have a screensaver which doesn't exit on mouse movements or key presses :-) (You can exit Drivey by pressing ESC).

      Also, a standard .src executable should normally accept the command line arguments /c (configuration mode), /p (preview mode) and /s (full screen mode).

      Renaming .exe to .src works for any Windows executable, but this doesn't magically give you standard screensaver behaviour.

  2. Re:2.5D graphics rendering by Anonymous Coward · · Score: 5, Informative

    If you have driven halfway through a lightpole so that you can't see the top or the bottom, where would you draw it? Where you last saw it? When would you stop drawing it?

    The problem is that it's trying to show 3 dimensions with only 2 dimensional objects. Here's another problem with a similar issue. Imagine a very flat wall. Take a large light source like the sun and bring it to a position above and behind the wall, now the wall face is dark and a long shadow is cast. Now move the light source to the front of the wall. The wall is lit up and no shadow is cast by the wall. Now slowly move the light source up directly over the edge of the wall. Get to the point just before a shadow would appear. Should the wall be lit? Should it be dark? Should half of it be lit?

  3. Re:Anyone tried it yet? by Smidge204 · · Score: 4, Informative

    It's not really a game. Minimally interactive demo really...

    Arrow/WASD keys control steering and accel/brake, but the car drives itself to stay on the road so you really can't steer. 1-4 selects a road/scene, C adds 8 cars, K toggles palette rotation.

    With palette rotation this would almost make a good screensaver...
    =Smidge=

  4. And dont forget to.. by skochak · · Score: 4, Informative
    Watch the screencast...

    http://intepid.com/2005-05-08/13.49/

    It is really good!

    --
    This sentence contradicts itself - no actually it doesn't.
  5. Correction and Note by BioCS.Nerd · · Score: 3, Informative

    For anyone else reading this and that is not clicking through, the parent is not referring to the demo in question, but rather a game written by Bill Gates and Neil Konzen to show off the capabilities of Basic and the IBM PC. Wikipedia entry (pops).

  6. why ? it works on Wine... by Gopal.V · · Score: 3, Informative

    Try running a virus on Wine ..

    You'll realize that all the "standard" offsets most viruses use for exploiting buffer overflows are almost always not valid in Wine.

    Also this has been featured on tucows.com .. this is indeed an excellent demo - I wonder if I can run it using libaa :)

  7. Manual steering by 50m31sl4sh. · · Score: 3, Informative

    If you read help (F1), F5 toggles auto drive.
    For added bonus, hold CTRL to make things really fast and SHIFT to slow to a crawl.

    --
    Rediculous is ridiculous!
  8. Re:Bunch of different keyboard commands, too by period3 · · Score: 3, Informative

    Try hitting F1 so you don't have to do it at random...

  9. Easter Eggs! by zipzap54 · · Score: 3, Informative
    So it's pretty inherintly obvious to find, but there are many different key commands to change the look and feel of the "game". Listed Below
    • Left, Right, Up, Down: Steer & Accelerate/Brake
    • A, D, W, S: Same as above, respectively
    • T: Toggle Info
    • G: Grey Scale
    • H: display random palette
    • K: palette cycle (Pretty cool)
    • C: adds Other Cars (8 at a time)
      Note: you can seriously slow down the game by hitting C a whole bunch of times.
    • N/M: Zoom in/out
    • F1: Shows all key functions on Screen
    • F2: Toggle WireFrame
    • F3: Toggle Dashboard
    • F4: Show Rear View
    • F5: Toggle Manual Control
    • F6: Toggle Sound
    • F7: Change Sky Gradient
    • F11: Toggle Full Screen
    Play around with it!
    --
    "All programmers are playwrights and all computers are lousy actors."
    1. Re:Easter Eggs! by zipzap54 · · Score: 3, Informative
      Almost Forgot.

      Num Keys 1-4 Change the Scenery.

      • 1: Sparce Road
      • 2: Tunnel
      • 3: City
      • 4: Industrial
      numbers 5-9 just change it back to "very sparce road". The game defaults to 4: Industrial
      --
      "All programmers are playwrights and all computers are lousy actors."