Massively Multiplayer Baseball
Next Gen is reporting on Netadmin's upcoming Ultimate Baseball title, which is designed to take the MMOG market into the sports genre for the first time. From the article: "We also looked at the MMOG landscape at the time. Everything was some variation on a fantasy theme. Kill the dragon, rescue the village and such. We were interested in the MMOG business model but looking ways to do things differently and sports just made sense..."
Ya know what annoys me. When MMOGs are "finished" being developed and players are let in, the live team basically fixes bugs and adds new content. Development just stops. Compare this with MUDs. Every week new features will be added to a MUD. Submit a good suggestion to the devs and you're almost guarenteed to see it implemented.
How we know is more important than what we know.
sports like basketball, soccer, or hockey.
At least in those sports, each player has a chance to get the ball/puck.
Also, with basketball, the game is somewhat scaleable on the amount of players in a game (1 on 1, 2 on 2, 3 on 3, etc).
DEAD DEAD DEAD DELETE ME
Now, that would be a funner mmorpg game than baseball.
A better mmorpg would be "The Mall" where you can buy items, take them to the car, go home, get dressed in those items (mod your appearance) and go back to the mall.
Of course, with the interesting (what, you're out of size 5?) and the obligatory foodstuff shops that make you gain weight so you have to buy more.
Also, demand or lack thereof on particular items would either make them hard to find, or go to the 70% off rack (in which case you don't want to be caught dead in them).
Finally, the people could trade items.
Now, the really fun thing is that you can have "stores" in the mall that have real online presences. For example, I'm in this virtual mall, and I'm in the computer section, and I'm browsing the bookshelves, and I look at a book, and I want to actually buy it (as IRL), so I click on the (purchase in real life) and it's automatically added to my border.com account.
Also, as I walk around the virtual mall, slurpee in hand, trying to scope out the best-dressed avatars, I see the in-game advertising provided by Vitoria's Secret and Macy's for their Fall Collection.
Finally, this mall would be open 24x7, and you could just, like, hang out with your friends and chat all day...
come on, take the idea and run with it, somebody. I want no credit for the idea, take it, go, go!!!
"Piter, too, is dead."
"Even something like football - if you're not the quarterback or a receiver, is it really going to be fun?"
Short answer, yes.
Having other positions non-ai controlled allows more actions to be taken by those positions and I would love nothing more than a football game that lets you take control of a player besides the ball handler. I'm a former football player and nothing pisses me off worse in football games than the lack of depth in the number of actions that an ai controlled position can make, generally lineman. Personally, I would love a football game that would let me take control of an offensive lineman, let me control the way I block (fighting to gain helmet position for leverage, handfighting, sealing, turning out, cutblocking, timing your punch on pass protection, etc. etc.). Of course I'm probably in an extremely small minority here. But nonetheless I personally think playing another position in a fully online football would be fun.