An Original Xbox Designer Talks 360
Peter Moore talks to the folks over at Spong.com about what it was like to make the original Xbox, and how those lessons now translate into work on the 360. From the article: "We've built from scratch a brand, I think we've built credibility in the marketplace and I think we've built our ecosystem, be it our relationship with publishers, with retail. We have a hugely positive relationship with developers, something we are extremely proud of here. The DNA of Microsoft is building platforms. Creating something and then inviting everyone to come and play with it and come and make money on this stuff we have. Xbox is no different. You hear us talk a lot about it as a platform and it's this combo of hardware, software and services that all come together to create this platform."
"We've purchased a brand, I think we've purchased credibility in the marketplace and I think we've purchased our ecosystem, be it our relationship with publishers, with retail. We have purchased a hugely positive relationship with developers, something we are extremely proud of here. The DNA of Microsoft is selling platforms. Creating something and then inviting everyone to come and buy it and come and give us money for this stuff we have. Xbox is no different. You hear us talk a lot about it as a platform and it's this combo of shoddy hardware, buggy software and expensive services that all come together to create this platform."
And BTW, good old Peter Moore (the Xbox "designer" in the article) says next to nothing in it about Xbox 360. Nothing even remotely important or notable, at least.
Look at every article in games.slashdot With the exception of two by timothy, every article is posted by Zonk This may be the worst games.slashdot article day ever...