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Project Offset FPS Amazes

Spaceman40 wrote to mention a post up on Joystiq about a beautiful next-gen FPS called Project Offset. From the article: "Doom 3 engine? Was nice knowing you. UT? Old news. Source? Over there. We'll call you if we need you. You can all stand back, though. There's a new king on the way to town. Project Offset is a new first person shooter, and the developer is showing off what their new graphics engine can do. The movies are not pre-rendered. The developer says they're all real time...The demo looks amazing! Videos are available at the official site.'"

6 of 156 comments (clear)

  1. Not a game engine by RzUpAnmsCwrds · · Score: 4, Insightful

    The DOOM3 engine, Source, and Unreal Engine are all complete products. They have physics, AI, gameplay logic, networking, and a lot more built in. Unreal Engine even includes its own install system.

    It's a cool tech demo, but it's a long way from being a competitive engine. You need more than pretty visuals to sell an engine, you need an environment that makes developing games cheaper.

    1. Re:Not a game engine by Lisandro · · Score: 4, Insightful

      He was talking about developers. These days games seem to be all about graphics (sadly enough), but all the amazing graphics this technology has to deliver are of no use for game developers if they can't work with it. High profile engines like D3 and Unreal offer a full developement framework which makes development easier (and cheaper), covering pretty much everything a game developer could need. Including graphics.

          As for the sneak preview video itself... wow. It is mindblowing, and the motion blur effect alone makes the graphics much better. Still, i'd like to know what kind of hardware rendered that in realtime. And yes, for all we know, this is nothing more than a tech demo. An amazing tech demo, yes, but i've seen a lot of amazing tech demos elsewhere... i'll reserve judgment until the game is out.

  2. These guys have a good History!! by spineboy · · Score: 4, Insightful
    These three guys are/were part of the 7 man team who created Savage (S2 games) - a must have for ANY Linuxer who plays games. I still play this game 2 years after it came out. The only other game I have ever done that with was Diablo II.

    If these guys keep with that spirit/tradition of Savage, then this game will be awesome.
    Yes, we all know by now that pretty pictures don't make a good game, but this game looks like it will have both.

    --
    ..........FULL STOP.
  3. Here be duck-dragons by PromANJ · · Score: 5, Insightful

    I was playing a pretty good fantasy adventure game the other day. I started out near a castle where I found this awesome spear that I walked around with for a while. Suddenly a dragon ambushed me! I tried to defend myself but I held the spear akwardly and the dragon swallowed me whole!

    I was thinking Game Over man, Game over, but instead I was trapped inside the dragon's belly where I struggled for long to no avail. Then out of the sky swooped a giant bat, picked up the dragon with me inside its belly! The bat flew high into the sky, and actually gave me a nice little sightseeing of the fantasy world from above.

    Why does it take a 27 year old game to Shock and Awe me?
    It's funny how an abstract little square can look better than a 20 million polygon monster. But after all, what's all that detail worth if you fail to do anything interesting with it? Detail is only limiting the expression to something very defined, and the more you define something, the smaller is the chance that you push the right buttons.

    So no thanks, I'd rather be a attacked by a lowrez duck-dragon.

  4. Re:Is it really by Anonymous Coward · · Score: 5, Funny

    Solved lightning? I thought DOOM3 solved lightning, by making everything really dark ....

  5. Clarifying a couple things by oSammy · · Score: 4, Informative

    Hey guys, just to clarify a couple things: - We're ex developers of S2 Games, but no longer affiliated with them. Offset Software is a new company. - Project Offset is not a multiplayer only game. We have a single player and coop mode planned. I've been developing this engine for about a 1.5 years now, and Travis and Trevor (the artists) started helping me out full time about six months ago. We feel like we've been making good progress, but we don't plan on completing the game with only the three of us, so we are looking for publishing opportunities and other forms of funding (licensing the engine...) Our goal is not to just make a game with pretty graphics. We're dedicated to making the gameplay equally as good. Sam McGrath www.projectoffset.com