Quake 3: Arena Source GPL'ed
inotocracy writes "At John Carmack's Quakecon 2005 keynote he promised that the Quake 3 Arena source code would soon be released-- turns out he wasn't just pulling our leg! Today it was released, weighing in at 5.45mb, it makes for a quick download and a whole lotta fun. Developers, start your compilers!"
They decide to release the source code under an open source community to the free software community, by uploading it to a pay-service FTP server. Genius. Presumably BitTorrent wasn't compatible.
If you knew anything you'd know that Unreal is a fucking dog of an engine. There's so many brain-dead architectural decisions in it. Epic should stick to PC's and stay the fuck away from consoles. The only reason it's popular is because they have a nice content pipeline.
It sounds like neither of you (bani and PsychicX) have any idea of what you're talking about. Both of you took a 30 second look at the Q3 code and gave different baseless statements shortly after. PsychicX is just a drooling Carmack fanboy, while you're (bani) just an elitist contrarian. It's a shame we can't get any informed opinions of the code, for the time being.
This isn't actually John Carmack, it's a huge nigger ape posing as him. Mod him down "illegal" QUICKLY.
Donald Ferrone, Ph.D
Professor of computer science
http://www.geocities.com/donald_ferrone/