The Halo 2 Map Pack In-Depth
1up.com has an in-depth look at the Halo 2 Map Pack released by Bungie. Besides details and strategies for all of the new maps, they also include screenshots and footage to make sure you get the feel for the new playing area. From the article: "Halo 2 carries the same name, characters and clever design from Bungie, but the rebalancing, retooling and re-imagining the multiplayer mode received has resulted in a game that remains true to Halo: CE, but for competitive play, Halo 2 is a totally different game. Instead of focusing on individual skill, Halo 2's map design, weapon sets and game types demand a cohesive unit functioning on all cylinders for success. From symmetrical maps designed to pit flat-out skill versus flat-out skill to asymmetrical maps created for objective-driven multiplayer content, Halo 2's online modes and maps require as much teamwork as any console FPS available. So here's a head start on getting together your strats for the recently released Halo 2 Multiplayer Map Pack."
No matter how challenging and wonderful they might be...
You'll STILL find a bunch of 12-year olds screaming obscenities and racial slurs if you refuse to engage in plasma sword duels being the "noob" you are.
From TFA:
Halo 2 is a totally different game. Instead of focusing on individual skill, Halo 2's map design, weapon sets and game types demand a cohesive unit functioning on all cylinders for success.
Many FPS gamers will probabaly argue the same truth: Individual skill will only get you so far. Team cooperation, practice, and coordination are what it really takes to win. This is true for any first person shooter.
Sigs are for Terrorists.
Can someone please explain the appeal of a matchmaking system that:
1. Doesn't let you choose the specific gametype.
2. Doesn't let you choose the map.
3. Doesn't let you choose the guns available.
Granted, I'm always playing in "training mode" because I don't own the xbox live account, but it seems they'd make shit like this easier.
I remember buying Halo:CE for the PC, and I could chose map, number of players, ping, etc, and it was great. Am I missing something when I play Halo 2?
Halo 2's online modes and maps require as much teamwork as any console FPS available.
But is that really saying much?
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This isn't the sig you're looking for. Move along.