Creative Has MP3 Player Interface Patent
indie1982 writes "BBC News online is reporting that Creative has been awarded the patent for the interface that many MP3 players use. The patent covers the way files are organised and navigated on a player using a using a hierarchy of menus, a system that Creative's own Nomad jukebox and Apple's iPod range use." Commentary also available at CNet. Reports trend towards an attempt to capitalize on Apple's mistake. From the BBC article: "Creative said the patent applied to its players, as well as some competing products such as the Apple's iPod and iPod mini. The patent covers how files on a music player are organised. Creative was one of the first companies to produce MP3 players but has lost out to Apple which dominates the market. The Creative announcement is the latest salvo in its self-declared war against Apple. "
If you put the two players side-by-side Creative has clearly mimicked Apples Ipod. Anyone remember the first generation Creative players? The thing looked like a CD player! Apple has strayed very little from its initial design for its Ipod. Who's copying who?
"Simplify, simplify, simplify!" Thoreau
...with bloody obvious patents that just mirror the real world on a computer screen or embedded device. Patent the way you select music? How do you think DJs used to organise things when they had boxes of records? Some did it by artist, some by album title and some by genre... How the f**k else would you do it? Somebody shoot the patent office for this. Patents are supposed to be non-obvious. This seems to be as obvious as you can get. It's hard to think of other ways to do it at all. Wait a minute... maybe I can get a patent on showing lists of things in alphabetical order... then I can sue everyone...
- Paul
This will be resolved by writting a check.
In the best case, Appel writes a check to Creative, who will license the technology to Apple.
If Creative refuses resonable terms, which is probable, Apple with write a check to their laywers to defend the pattent (or atleast delay having to do anything about it for many months).
Failing that, Apple writes a check to the CREAF shareholders, using their $3B cash stockpile to buy Creative who's market cap is $660M.
It won't come to a buy out, but that's the worst case for Apple.
And don't forget, this coming to the party late is a new move for Apple. They are so used to innovating and having others violate their patents that they are learning to navigate the waters of a market already invented.
I only came here to do two things; kick some ass, and drink some beer...looks like we're almost out of beer.
And as it goes with most wars, it's the peasants who suffer (in this case consumers.) Competition is good, using patents in a nuclear war game isn't.
A feeling of having made the same mistake before: Deja Foobar
Apple didn't blunder, but in all likelihood took the correct position that a displayed representation of a heirarchical filesystem was unpatentable. After all, tree-style directory display utilities have been around since MS-DOS 2.0 (and probably much earlier).
This is so flipping obvious, it's painful. There's no patentable material here, and Apple did the right thing by not filing for one. That Creative actually managed to obtain one just serves as further proof of how monsterously fscked up the USPTO is.
Of course, we will not see either one of them agitate for patent reform.
Schwab
Editor, A1-AAA AmeriCaptions
Some day, there will be nothing left to patent, and nothing left to do without getting a license from someone. Some day, every part of me will be patented by various corporations and scientists. I, for one, welcome a nuclear annihilation before we get to that point.
I honestly think the threat to Apple is minimal. The patent is questionable enough that Creative isn't going to be really abusive with it. They'll ask for their quarter ounce of flesh and be done with it.
The thing that's really bad about the way patents are going is how it ends up affecting the consumer. Let's consider for a moment if Apple wasn't a big corporation, but rather some little shop that found a big hit device. All of these companies, rather than trying to get a piece of the action could very well try to leverage legal action to get them off the market or otherwise take them over.
Using that same scenario some entrepreuneur may not even try to develop the item because of the cost of managing all the legalities of it. They'll try to get whatever patents they can which costs money, and then in the end they'll still be at the mercy of these companies with obscure patents on terribly obvious things. Once again, the consumer loses.
But even when you look at this specific case, what happens? Apple gets charged more money in licensing so they pass it straight on to the consumer. Did Creative's efforts provide any useful knowledge to Apple in their development work? No. Did creative have to spend any effort researching this interface? No. All they did was pay some legal fees and make a cash cow out nothing.
So for every technology there's all these dumb obvious patents which add on to the price. It either costs money to license or costs money to fight it in court, and in the end it means each device just costs more than it should have.
I have no objection to patents of legitimate inventions. Creating new ways of doing things that are truly innovative and different is worth incenting through patents. But these endless foolishly obvious patents is just hurting our economy.
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