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The State of Linux Graphics

jonsmirl writes "I've written a lengthy article covering what I learned during the last two years building the Xegl display server. Topics include the current X server, framebuffer, Xgl, graphics drivers, multiuser support, using the GPU, and a new display server design. Hopefully it will help you fill in the pieces and build an overall picture of the graphics landscape."

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  1. Conclusion by Anonymous Coward · · Score: -1, Flamebait

    Conclusion: My experience with the failure of Xegl has taught me that building a graphics subsystem is a large and complicated job, far too large for one or two people to tackle.

    Well thanks, Captain Obvious!