DS Game Port Wishlist
LATRINE! writes "Brittlefish has posted a wishlist of games that would make great ports to the Nintendo DS. While this isn't a comprehensive list, the idea of Starcraft on the DS is very exciting." From the article: "The Nintendo DS has given developers a chance to put forth new and innovative games. And with the addition of the touchscreen it has enabled developers to create game ideas that were previously impossible (or at best awkward) on any kind of console. Games like Nintendogs and Trauma Center are proof that new things are happening. One of the great possibilities the Nintendo DS offers is it's ability to emulate a mouse, and thus be able to handle PC ports that are mostly mouse-driven, but so far no ports have been done that utilize the DS hardware well." Any games you folks would like to see on two screens?
In my opinion this could go so far. The only problem is that Nintendo isn't taking it as far as it could. Example: Nintendogs- I was done with this game by the second hour. It used the touch screen very nicely. The only problem is the game itself wasn't very long or made for long extended play. You could only participate in 3 competitions, meaning you could play for 15 minutes and be done for the day. Not my style. When longer games come out it (IMO) will become much better, but for now I think it has many possiblities.
The DS cart is Matrix Semiconductor 3d FRAM, and the block mechanism allows a theoretical limit of 4 gigabytes
No, it doesnt. 4 gigabits wouldve been beleivable, but 4 giabytes is a blatant lie
Maybe you should learn what you're talking about before you start calling people liars. It's a 20-bit addressing mechanism where the blocks are 4k. It's simple mathematics.
At a cost of $10 per 64 megabytes according to Matrix
No publisher will ever pay that much for a game that large
1) I said that's what the device could hold. Whether anyone will actually do it remains to be seen.
2) Given that the cost of producing a cart is currently hovering around $2, I'd love to hear where you pulled this $10/64 meg number. Hell, GBA carts were less than a third that price, and one of the major reasons Big N switched to MS3DF was cost. Please provide a link to your numbers, so that people aren't able to accuse you of making things up.
Actually there is load time. Ive played Star Wars ep 3 on a DS with 6 seconds of load time.
Don't confuse application lag with load time. The load time on the DS cart is less than six cycles. You don't think that fast, but even if you did, the screen doesn't update anywhere near that fast. To the end user, there is literally no percievable effect, because no output device refreshes fast enough to have its behavior changed.
I figured Id explain you lied.
Yes, based on your made up numbers and lack of technical knowedge. Real easy to say something like that when you don't feel you have to back yourself up, isn't it? Links to $10/64meg please.
(By the way, considering as how MS3D FRAM claims a 50% cost reduction over flash, and considering as how I can get 64 meg flash cards including shipping, the manufacturer's profit and the store's profit for $9, I think you're going to have a damn hard time defending that made up number. Nintendo charges the publisher $1.81 for 64 meg. Making things up to defend calling someone else a liar is simply craven.)
StoneCypher is Full of BS
Maybe you should learn what you're talking about before you start calling people liars.
Maybe you should quote what Nintendo themselves have, 1 gigabit. Your number is 32 times bigger than Nintendo's. Not plausable
4k blocks and 20 bits is clear as day. Where are you getting your random numbers?
Given the cost is $10/meg, Id love to see where you got $2 from
A 64MB Matrix memory card will sell for about $10, Matrix said
Okay, that's a reasonable error to make, I guess. First, that's the wrong kind of memory - that's 2d writable memory, and 3d ROM is much cheaper. Second, that article is five years old. Prices have come way down since.
Don't confuse application lag with load time
Have you even played the game? It was specially labelled "LOADING"
I don't have to. I write software for the platform. It could say "beaming data from Mars;" it still wouldn't be true. It's six cycles, no matter what you read in some game.
Then links to the $2
Unfortunately, NDA prevents me from giving out the data I have; this is typical of the gaming industry. That said, if you can't see how $10 for writable five years ago might be $2 for nonwritable today, well, I don't know what to say.
links to the 4 gigabytes
I've already given them several times. Two are in this reply alone.
dont demand proof from me
Why not? You're the one calling me a liar, and making absurd claims on guesses.
when your numbers can just as easily be made up
Sure, except that they aren't. It's relatively easy to find GBA cart prices at $2.14, and it's relatively easy to find Nintendo claiming that they switched to MS3DFR for cost. Do the math.
Making things up to defend calling someone else a liar is simply craven
Then you're craven, cause you're guilty of it
When you don't have the sense to even check what year your prices are coming from, much less that you got the right device, you really need to stop calling people in the industry liars. You're out in left field calling people who do this for a living idiots.
Does it occur to you how that makes you look to the people around you?
StoneCypher is Full of BS