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Project Gotham Racing 3 Postmortem

Another "Postcard from GDCE" is available over at Gamasutra, this article a postmortem of the title Project Gotham Racing 3. Game Developer postmortems are usually interesting, and always good for at least one insight. From the article: "However, as an ultimate lesson, the Bizarre Creations duo return to an earlier, extremely valid point. When you're making a next-gen game, don't forget that it's not the 'next-gen' which is the most important part but the 'game'. An obvious lesson, perhaps, but it's something that can't be said enough, and something we'll find out the results of this holiday season for PGR3, hopefully."

1 of 9 comments (clear)

  1. Seconded by NanoGator · · Score: 2, Insightful

    "Game Developer postmortems are usually interesting, and always good for at least one insight."

    This is true. One of the things I miss about my previous job is that they subscribed to Game Developer magazine. I always had fun reading the post-mortem section because it often went into some of the stickier issues of managing a large team to build a game.

    Okay, enough babble. Are there other mags out there that do 'postmortem' type articles regularly?

    --
    "Derp de derp."