The Rise Of Limited Edition Games
John Callaham wrote to mention a piece on Gamecloud discussing the emphasis on 'special' editions of new game titles. From the article: "Games that have some extras in limited releases have been a part of the industry for a few years now. Just last year limited collector's versions of the MMORPGs Everquest 2 and World of Warcraft were released that were packed with extra stuff, from art books to extra DVDs and more. Electronic Arts released a special edition of Medal of Honor Pacific Assault last fall with lots of behind-the-scenes material and an extra weapon not in the regular edition. Midway released a special edition of Mortal Kombat: Deception last fall with extra content as well as the full version of the first Mortal Kombat game. This fall, however, game publishers are releasing more special editions of games than ever before alongside the 'regular' versions of games and they typically cost at least $10 more and in a couple of cases even more than that."
DVD "special editions" have always raked in the cash, so it's not surprising the game industry is copying this formula. Every industry copies things from another. I'm just worried that special editions may start containing too much extra stuff and the regular editions of games may end up being half-assed.