A Top Ten and A Definitive Dozen
End-of-week lists are always fun. From CNet, we have a list of the top ten games of the last ten years, and from 1up.com the definitive dozen titles from the PS1's lifetime. From the 1up article: "Resident Evil
Capcom, 1996
Admittedly a straight-up rip-off of the PC adventure series Alone in the Dark (all the way down to the polygonal characters in static environments), Resident Evil was the first great example of Sony's commitment to quality, adult-oriented entertainment. Sure, the controls sucked, and the voice acting was worse. But for all intents and purposes, this was the game that helped the PS1 grab gamers by the throat, chew on their jugulars, and gnaw on their brains."
Shouldn't Nethack get a nod? It may not be a well-known game, and the graphics are a tad primitive, but its supporting most of the roguelike genre, and its a hell of a game.
Hands down still the best 2D scroller ever made. The replay value is just insane, I can't believe I played a 2D game for like a year nonstop.
The PS1 version was great, but the Japanese saturn version supposedly allow you to play as Maria too.
They couldn't even bother to get an actual screenshot of the original HL. I have no idea where that bastardization came from, but I can guarentee it's not from the original campaign/models...
Not only that but the oldest game on the list is Quake, and it's 2+ years older than all the others. Lack of persepective much?
as the game that got the masses playing multiplayer FPS's. And you're right, where the heck's mario 64. It's up there with FFVII for influnce. And where the heck is Tekken (Sony's answer to the immensely popular Virtua Fighter 2)? Tekken 2 was particularily noteworthy for being _better_ then the arcade (still a big deal at the time).
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Probably 99% of the population outside North America has never played a football game, nor wishes to.
By the way, where's (any of) the Winning Eleven series for the PS1? That game was INSANELY popular worldwide, and so are the versions for the PS2.
It's not that people hate the game. It's that Sony doesn't care to be seen as providing a platform that carries innovative games. Sony wants people to look at the PS2 (or upcoming PS3) and think "Final Fantasy. GTA. Resident Evil. Metal Gear." They most certainly do not want you to think, "Oh, this is that system that has that quirky little Katamari game... that was pretty fun."
So, the cool, innovative titles for PS2 aren't given much credit because Sony is working to foster a community that doesn't care for these titles.
Frankly I think that Parappa and Katamari would get a lot more (positive) attention if they were coming out on Nintendo systems. The fanbase knows how to react to the Animal Crossings and Pikmins of the world and is generally more interested in trying something new.
The US Army: promoting democracy through unquestioned obedience