Satisfying Sequels
As the 360 launch approaches and more developers get on-board the PS3 wagon, more titles are coming to light. Sega has announced the first next-generation Sonic the Hedgehog title, which will see publishing on both Microsoft and Sony's platforms. Additionally, while it's not a next-gen sequel, the announcement of a Seaman 2 title for the PlayStation 2 certainly is surprising. Word is that the microphone that came with the PS2 version of the original fish-man sim will work with the upcoming sequel as well. From the Sonic article: "We are proud to re-create our famous friend, Sonic, for a new generation of gamers on PlayStation 3 and Xbox 360...With Sonic the Hedgehog, we have gone back to our starting point, more than 15 years ago, to reinvent the attitude and speed that made our hero a legend. The 'rebirth of Sonic' will offer an unparalleled sense of speed that is only possible using the processing power afforded by the new systems."
Publishers are talking about the next generation of consoles as if the Revolution does not exist. If Nintendo wants any third party games, they need to address this.
I was the biggest Sonic fan until the 3d ones came out.
Sonic Adventure, Sonic Adventure 2, Sonic Heros, even the Sonic Advance games are subpar. I have no hope at all for a new 3d sonic
On the other hand, Sonic Rush for the DS is the only sonic game in years to have been made by Sonic Team. 2d, Sonic Team, Naka... They should focus on a 2d sonic for next-gen consoles in stead of continually raping the series in 3d.
That last bit of the headline is a superb example of what we have come to with computers/consoles:
"The 'rebirth of Sonic' will offer an unparalleled sense of speed that is only possible using the processing power afforded by the new systems."
Sorry? A sense of speed only possible with massive processing power? Erm, no.
When the original sonic the hedgehog on Sega Genesis came out, the sense of speed as you zoomed around the loops was incredible. It actually made me nauseous, being new to gaming at the time. This was on a 16 bit machine with an 8 Mhz 68000 processor.
You don't need massive processing power for a sense of speed, you need good coders.