HL2 - Lost Coast Playtest and Tech Details
Wil Harris writes "Bit-tech has been up to Valve's offices in Seattle to play through The Lost Coast, the super-duper add-on level for Half-Life 2. There is an article up talking about the technology behind the level (it's not just HDR!) as well as screenshots from throughout the level, a brief summary of the narrative, and thoughts on Valve's work. There's also a couple of cool photos of the Valve office, including a golden crowbar and Counter-Strike Barbie and Ken dolls."
If you're impatient and want to know what the fuss about high dynamic range is all about, try this demo. It's quite pretty looking, far superior to the overused bloom effect in my opinion.
Guess it's too bad I don't use electricity anymore. The air conditioning and indoor lighting was kick-ass, but I'm not going to maintain a utility bill just to get out of the 19th century. Sorry, ConEd. You got thrown out with the dishwater, I guess.