Sun President Says PCs Are Relics
christchurch map writes "Jonathan Schwartz, president of server and software maker Sun Microsystems, said that the personal computer is increasingly becoming a relic. Instead, what has become important are Web services on the Internet and the majority of the world will first experience the Internet through their mobile phones." From the article: "Schwartz points to the increasing wealth and power of companies, like eBay, Google, Yahoo and Amazon.com, that profit from free services available over the network. Among his audience, many more people said they'd rather have access to Internet services than their desktop computing applications. And Microsoft--the company with the biggest financial stake in the PC software business--has struggled to cope with the arrival of Web services."
The issue is always one of compute versus bandwidth.
The advantages of centralising compute is obvious - most PC's are idle for 99% of the time - so if we put the compute resources somewhere we can all share them then we can have 100x performance when we need it.
However, the PC can only be replaced with some kind of Web appliance and a honking great central server is only possible when there is sufficient bandwidth and low enough latency for ALL applications. If there is even one necessary application which needs more bandwidth than a typical network connection can provide - then you're screwed and you need a full blown computer at every location.
If you are talking about an office setup where people are doing word processing, spreadsheets and other predominantly text-based work - then maybe Mr Schwartz is right - but think about this - a Web-appliance capable of rendering nice interfaces isn't going to be a whole lot cheaper than a regular PC.
For a home setup, things are even worse.
When we play games - we need (at a minimum) 76Hz video at 1600x1200 full colour resolution...plus a couple of 44kHz audio channels...sustained - no dropouts and minimal latency.
That's 76 x 1600x1200 x 24 bits/second of graphics...3.5Gbits/sec. Realtime compression tricks might cut that in half - but even a dedicated 1GHz link to eachuser is insufficient.
A T1 line to every user (1.544Mbits/sec) wouldn't come close. Right now, you'd need a high quality synchronous optical network into every home.
It's possible - but compared to the cost of buying a $200 PC with a $100 graphics card, it's a non-starter.
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I guess I grossly overpaid on my dual core AMD64 3800+ relic which I built just today.
Trolling is a art,
Sun are still hoping that the network computer becomes popular before they have to file for bankruptcy.
To tell the truth, the day of the network computer may finally be near. Now at last we have net based email applications which are more or less as good as the PC based ones. And some net based games are decent as well although they are not even close in presentation to PC based games. But for games cleverness and network features may compensate for bad presentation.
But we still need a net based text editor (aka Word) in order to make any network computer feasable.
Then again, even if the network computer becomes popular, will Sun be able to reap the benefits? In order for the concept to work it has to be cheap and sun is not good at building anything cheap. And anything Sun can do, Linux and BSD can do for cheaper.
Honestly, this is the simply wishful thinking (bordering on delusion) under the guise of expert analysis.
This is even less true now than it was ten years ago.
A better question will be who will buy Sun.. I'm guessing Dell.
Look at the cost of a cheap Dell these days - the fact is you can't make a thin client much cheaper than a low end PC. And while much of what we do with PCs might in the future be doable with thin clients, not all of it will be - you can't play decent games on a thin client, for example. There's just no reason for the end user to not buy a full-feature PC, and it will be a long time before we think of them as relics.
Oh no... it's the future.
I, for one, like my pc. Network pc's have lots of problems. First off, there's performance. Bandwidth is a REAL limiting problem. Plus, LAN parties are pretty much out the window. I mean, who wants ping at a LAN party? There'll already be enough network traffic for just the game, and now you have to further bog down the network (I realize that if companies developed games to be specifically played on network computers, this problem would be eliminated, except that they won't, because, as of right now, the market for that audience is too small. Most home users don't have a network computer.) Next, there's security issues. With a pc, you turn off your computer, and your files aren't going anywhere (unless someone has physical access to the box). Network pc? Unless you have no connection to the internet, given enough time, any security will crack. (this should be solved through regular updates, but if you're not the admin, what are YOU going to do about it?)
Web applications- I'm not sure to what extent this term means, but I'm assuming that if he mentions eBay, Yahoo, Google, and Amazon, he means access to email, news, and shopping. Email is useful, and so is news and shopping...in America. I'm getting this feeling that his genius plan of bringing these services to Sub-Saharan Africa isn't going to work. Promoting of oss is great and all, but he's forgotten one teensy-weensy problem. These programs run on pc's.
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This sounds mysteriously like predictions from 10 years ago, and 10 years before that, and 10 years before that. I don't think Sun was the one to make that prediction the first time, but they sure were making it 10 years ago. So far it just seems to keep getting less and less true. The network is not the computer. The network is the input. The computer is the computer.
There are quite a few problems with the remote-PC option. For one, latency is a killer which we can only overcome by client-side predictions, so most UI will be intollerably unresponsive without enough power to run things locally.
For another, just because the computer is physically remote doesn't mean the user doesn't have to administer it. It's still their 'GoToMy' PC. They can still screw it up, unless you're not going to let them install applications, at which point it becomes a bit useless as a computer. If users want autoupdating, why not just write software that autoupdates?
Third, we all know that network black boxes in this country come as tied to specific services. And we know that technology dongles like this fail.
Fourth, while some network apps have taken off, like webmail, others have failed miserably. Browser-based text editors come to mind. Some things you just want local.
And Fifth, with computers so cheap, why network? Where is the huge performance or convienience increase that would convince everyone to switch?
Latency basically kills the possibility of playing games over a black box even with high-speed broadband. You would need to do the kind of expensive client-side predictions currently in use to keep the game playable, at which point you would by definition have a client capable of playing the game.
But ultimately I think the basic problem is that people want to own their things. They don't usually want to lease their telephones, or rent their software by the year. When I buy a computer, I want that feeling of "well, i've got that computer problem solved." I want my private data on a local disk. I want to be able to kick something. I just don't see the compelling argument that would alter computing from the current independent model to a client-server model.
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