Origen 360 Revealed in Less Than 12 Hours
MJXG writes "Gamespot has posted an article related to the adver-teasement Microsoft has set up at Origenxbox360.com. It seems that the counter will be hitting zero in less than 12 hours. It is speculated that once the zero-hour is reached, the site will open up with puzzles and riddles which may give away information or even prizes pertaining to the 360. Also from an article on xbox.ign.com, "In a somewhat shocking discovery, there is a Latin message written into one of the tree's lower branches. To view the message, zoom in a few times on the furthest left root near the bottom of the tree. The message reads 'in hoc spatio arbor noster floruit, fecundus pomis Elysii ignoti, quo in loco ludent electi, ab Originis angelis circumdati'. We consulted the IGN annals of ultimate intelligence and wisdom and came up with the following rough translation: 'In this place may our fertile tree bloom with fruits in strange elysium, where in the place of the chosen, angels surround the origin'." Something big is about to happen."
It's already hit 00:00:00 for me. How old since this article was submitted to /.? And I don't see anything. Maybe it's just FF 1.5B
I'll subscribe to Slashdot when I see a month without a dupe, a typo, or an article the "editors" didn't read.
Perhaps the key point is Origen of Alexandria's self-castration -- _that's_what's going to happen to the lucky subscribers.
Either that or we'll be tortured in our old age. On the other hand, perhaps the name was chosen without any background knowledge: "A little learning is a dangerous thing; drink deep, or taste not the Pierian spring" . . .
The thing is, Microsoft's ad campaigns related to game releases have often been games within themselves. Before the release of the movie AI: Artificial Intelligence, Microsoft designed and ran a multi-month interactive game taking place in the AI world and involving phone and real-life contact with characters from the game. They did the same thing with the Halo 2 release, with the famous "I Love Bees" game that was extremely well received by many. Say what you want about Microsoft's business practices (hey, I'm usually not a fan), but one thing's for sure: they do know how to hire people who are good at designing immersive games. That's why cryptic games like these from Microsoft tend to receive a good deal of press, because of what they may turn out to be.
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