PS3 Price Up In The Air, Demos In 02/2006
Gamespot is reporting that the price for Sony's next-gen console is still something being worked out. Additionally, we're not going to get the chance to play demos for the system until February of 2006. From the article: "When asked why there were no playable PS3 games at the 2005 Tokyo Game Show, as previously promised by SCE president Ken Kutaragi, Saeki revealed that there was a long discussion inside Sony before the show opened. While many executives argued that it would be good for the public to play demos, eventually the decision was made to only show E3-style trailers, as it was the first time the PS3 was being shown publicly in Japan. When asked if there would be any changes to the February PS3 event where playable demos will be on hand, Saeki did not respond directly. However, he did say that SCE is planning something for the event that is sure to be a 'major' surprise. "
What better way for both Square AND Sony to admit "....we really don't have shit, here's a remake of a game that's older than your grandma."
I'm not scared of anonymous cowards.
the specs aren't better than the 360.
the cpu alone isn't the only factor in determining the "specs".
the graphics solution in the 360 is far superior to the rsx (g70 derived core).
the companies involved are both shitheads but the hardware overall is approx. equal in terms of processing throughput.
4x antialiasing will come standard and will be "free" on the 360. and given sony's bad rep with regards to AA, this is yet another hit. sure the rsx can do AA but it'll divert significant resources to add AA to an already complex game. that's what 256 GB/s of bandwidth on the eDRAM buys you...
the 360 also has 3 cpus, each with 1 vector unit.
overall, i prefer the 360 hardware because the gfx core far more than makes up for the anemic paper specs of the 360's cpus. it's a truly next-gen part with a unified shader approach (the new r520 from ATI is still not DX 10 ready, and neither is the g70...).
the cpu won't be doing gfx work, that's why each console now comes with a discrete gfx processor. so the cell will do supplementary work, not gfx directly.
but it's all a moot point. because when you purchase any console, you are merely being given a "license" to use a crippled product. and if you cannot access your own property fully, all these DRM consoles aren't worth a damn.
that and the fact by the time ps3 comes out, PC graphics processing will already eclipse it. and so far you can own your own property (pc's), but not for much longer...
Science : Proprietary , Knowledge : Open Source